Matchmaking reports

THIS. IS. NOT. ********. NORMAL.

 

Get your *** together, devs. Or a LOT of people are gonna start leaving the game. EIGHT. Rank 8/9 ships on the enemy team. EIGHT! In a T2 match! Or more, I don’t even know nor care, at this point. And unless you make some changes to the matchmaking system, I’m out of this **** hole.

[2013.07.05 20.30.59.zip](< base_url >/applications/core/interface/file/attachment.php?id=6320)

So langsam macht es keinen Spass mehr T2 PVP zu fliegen !

Was haben da hohe T3 Schiffe zu suchen, mit ihren Zusatzslots , Atombomben usw. ?

 

Eine Frage : wie kommen diese t3 schiffe in ein T2 Match ?

 

 

mein Vorschlag : das höchste Schiff in der Schiffleiste bestimmt das T-PvP match, ganz einfach.

 

gruß Verno1962

Translation added by EvilTactician:

Slowly there no longer is any joy in flying T2 PVP !

What are high T3 ships doing in these matches, with their additional slots, atomic bombs, etc.?

 

One question: How do these t3 ships end up in a T2 match?

 

 

my suggestion: the highest level ship in the hangar determines the PvP tier, very simple.

 

greeting Verno1962

Push

Hi zusammen,
es wird immer schlimmer !!!
 
was bitte hat ein T3 shiff in einem T1 Match zu suchen!!!
worin liegt der sinn in so etwas ?
 
Finden die Gamedesigner das gut ??? 
 
Ich würde mich mal über eine Stellungnahme freuen .
 
gruß verno1962

Hi everyone,
It’s getting worse!
 
Please, what is a T3 ship doing in a T1 match ! <excessive exclamation marks>
what is the sense in this?
 
Do the game designers think this is good???
 
I would appreciate your response.
 
greeting verno1962

Today 2h30 pm / 14h30 CET

 

3 VS 3 plant the bomb.

 

My squad : 3  T3 rank 8 (no premium guns, no experimental weapons)

 

Ennemy squad : 3  T4 rank 9/10 (premium guns + experimental modules)

 

 

 

note : This is Seem to me it is always working like that : premium guns equiped players against others.

@Hash3

 

Note that players are all in different time zones, so adding what time zone you’re in when specifying a time on the forums is quite useful.

 

As for your example, remember that Rank 9 ships are still T3 - T4 ranges from ranks 10 to 12.

Sorry JPHack, where did i talk about being "pissed off’, thought this was the subject to report balance issues. ??

 

Thanx, evil, done.

 

Edit : No problems JPHack.

Sorry JPHack, where did i talk about being "pissed off’, thought this was the subject to report balance issues. ??

 

Thanx, evil, done.

 

Yes, I went a little overboard. I was dealing with a bunch of idiots in game that were complaining about Mix Tier MM while they were actually within the tier in low ranking ships…It kinda grinded my gears. Again I apologize for any rude behavior. Have a sweet roll on me. There exclusive. 

I don’t have a log, but what about no 4v4 teams when one team is a corp squad and the other’s random!  I had a game like that a few days ago.  Probably should have just disconnected to save from dieing and browsed the internet a bit, but I gave the futile try.

 

I also notice that many nights, around 11 pm CDT, I’m more likely to get a bot match.  I’d rather wait ten minutes because they’re rarely balanced.  I’ll get slaughtered or slaughter them.  I had one match, 3v3, detonation with two bots on each team.  I think he choose a frigate, I choose my ricasso with experimental modules to help boost speed, so I top out at 567.  I need to get a fed recon for top speed.  I’m sure he didn’t even realize that his teammates were bots.  Here’s the catch with detonation, the AI doesn’t understand!  I never fired a shot.

Seeing all the problems coming from the current matchmaking settings, would it not make sense to try to limit games to the ships tiers rather than mixing and matching? I think it should at least be attempted in the next patch and based on the results a decision can be made.

Got in a Squad vs Pugs. 4 Vs. 4. 

 

Needless to say, they died instantly, as it was a combat recon. 

 

There Destroyed ship rating was the same like my teams but they just broke apart. There was one T2 on there side though. I think its punishing the players in a bit that dont squad up and get thrown in random match only to have a guaranteed loss

my R10 meeting R14?

 

21:29:25.519 CMBT   | ======= Connect to game session session 2198649 =======

21:29:33.883 CMBT   | ======= Start gameplay ‘Sentinel’ map ‘s1338_pandora_anomaly’, local client team 2 =======

 

Squaded up with a T2 team-mate coz I assumed we would get matched up into a T3 game even though I had an R10 on me. Server population was 1,500 at that time but I guessed wrong.

 

So yeah my corpie had fun in his R7 tackler shooting T5’s lol. Fortunately we had ESB on our side. I shudder to think if the situation was reversed.

Squads can really mess up matchmaking.  Try mixing T1 and T4 just for fun, you in T1.  That’ll knock you down.

so yeah…T5 full mk3 ESB squad farming T4…Apparently it’s totally fair to have T5 and T4 matches against each other even though T5 implants make T5 ships near completly invincible to T4.

Also fun how ESB got to keep their loyalty at 15 while the rest of us were stuck at 12. Biased?

But they nerfed their reputation from 15 to 12! And guess what! Reputation means nothing now!

rALZSoq.jpg

so yeah…T5 full mk3 ESB squad farming T4…Apparently it’s totally fair to have T5 and T4 matches against each other even though T5 implants make T5 ships near completly invincible to T4.

Also fun how ESB got to keep their loyalty at 15 while the rest of us were stuck at 12. Biased?

But they nerfed their reputation from 15 to 12! And guess what! Reputation means nothing now!

Really? Rep doesn’t go past 12?

Really? Rep doesn’t go past 12?

I meant, some time ago they nerfed everyones reputation from 15 to 12. which now means xxxx since you need synergy to level your reputation. But apparently left loyalty at 15. Totally fair right…

yarrr funky lmao. we still won.

I meant, some time ago they nerfed everyones reputation from 15 to 12. which now means xxxx since you need synergy to level your reputation. But apparently left loyalty at 15. Totally fair right…

 

Well, that’s pathetic.

Good day Admins and Devs,

 

Just a short note on what I think of the game’s ability to match players to teams in PvP matches.

 

Firstly, I noticed that in 20 PvP matches on Saturday I was part of only maybe (at best) 5 wins. Tonight I played 6 PvP matches and again I was the fortunate village idiot to be part of 6 losses.

 

In my book and based on the Rule of Averages, whoever came up with the algorithm (or logic) to produce an “ideal” match leaves room for a world of improvement - demote or fire him/her (joke). I am not about to bother to read all the replies posted, but maybe explaining how you calculate the “ideal” match would help the community (that’s us) to assist in improving the matchmaking of this game. I am most certainly not the only one who is complaining about this and from my personal experience you people should really have an urgent sit down and brain storm this - like it or not, in the end PvP is and will always be the Achilles heel of the game, screw it up and you will never have a large community playing the game.

 

From my basic knowledge of data analysis, I doubt that enough data is captured to ensure a more precise method of calculating an “ideal” match paring. The variables are pretty easy to identify since you have different Event Types, Ship classes, Weapon and Module levels, K/D ratio per Ship, the 3/4 ships in each player’s Hanger and then lastly the player’s choice of ship per PvP event type.

 

Yes you could argue that it would be impossible for the game to determine which ship the player will select at any given time. Well that would be looking for an excuse because the game is not keeping enough data on players and the solution for this is to use the Rule of Averages again. 

 

Log more data and you will resolve this poor (actually pathetic) matchmaking problem. And since it is a topic on the boards, I can safely assume this is actually a problem that you guys are having.

 

Good luck with this.

 

Regards,

 

T

Good Evening.

Today when I was trying to do PvP with my friend in a group Matchmaker throw us into t3 match. Good for me but my friend’s best ship was in t1. Yes, my t1 ship was in slot ready for combat. Shame that I didn’t make any screenshots. So my question is… is this normal? I’ve heard that in “war thunder” in situation like that, matchmaker throw group into the lower players ligue but gives better player plane from lower ligue so i thought here it works the same.

Sorry if it’s wrong topic for that.