I’d love to know this as well.
however keep in mind that changes to MMing aren’t easy. and they will likely take time. The poll wasn’t that long ago (a week and a half maybe?) and they won’t be able to roll that feedback out immediately. they probably just released what they had already been working on, and are now working on what we really want to see. of course this makes it awkward in the waiting period.
Not to mention, when they theorize a system for MMing it may not hold up in the real world. simply because of:
- Inaccuracy in w/e method they are using to determine skill due to age of the game and number of matches played by players.
How many matches do you expect to play before your skill level is determined? 5? 10? 100? the more matches you play, the more accurate your skill score is.
- Players thinking they are better than they really are.
this is a classic in online competitive gaming. especially in team based games. “I’m stuck at only XXXX rank because bad teams keep pulling me down! I can’t carry these bad players” etc.
- players often value ‘fun’ over ‘fair.’
Everyone hates to lose. but a fair system actually tries to force you into losing ~50% of your matches. not only that, this 50% happens over time. so a lot of times you will have streaks of losses (very unfun) or streaks of wins (fun).
This happens to me a lot in League of Legends. I’ll have really good weeks, and i’ll win 10 matches in a row. othertimes i’ll have bad weeks and lose 10 matches in a row. and almost never will my match histroy look like win/loss/win/loss/win/loss. it’s usually win/win/win/loss/win/loss/loss/loss/loss/loss. this is especially true in the more competitive ranked queue.
however this kind of effect is overshadowed with current MMing. because of mixing of tiers. IE: players have something to blame. “the enemy had 2 tier IV ships! we have 3 Tier 1 ships! Broken MMing! we lose because we are outclassed!” While this may be true, as a T1 ship has little hope of beating a T4, skill can be a major difference. if you put the worst pilot ever in a T4 and put the best pilot ever in a T1, the T1 still has a pretty good chance of winning. granted, this is a 1v1 situation and this is by nature a team game. Either way these kinds of things can’t be ignored.
Not to mention, the highest skilled players would likely like nothing more than to take their most powerful ship against a team of lesser skilled players and just wipe the floor with them. This might be fun for the skilled player, but you have to keep in mind the bulk of your players are actually the baddies.
For me, the bulk of my frustration is that this game feels like it should still be in early stages of closed beta. there are so many things that need work before the game is ready for release. The fact we’re in open beta worries me a great deal. if they were to release the game in its current state next month, it will, without a doubt, fail.