Making Empire/Federation/Jericho more competitive

I suggest to increase certain stats of the original three factions according to that factions doctrine in order to increase their viability versus ellydium:

 

The following bonuses may apply to all non-destroyer ships of a faction:

 

 

Empire:

 

Damage of all thermal weapons is increased by 7%

 

Hull volume is increased by 10%

 

Hull resistance to collisions is increased by 50%, collision damage to enemy ships is increased by 30%

 

Speed is increased by 10%

 

Weapon range increased by 15%

 

 

Federation:

 

Projectile speed of all EM weapons is increased by 20%

 

Manouverability, strafe speed and acceleration is increased by 7%

 

Speed increased by 10%

 

Afterburner energy draw is reduced by 10%

 

Module cooldown reduced by 15%.

 

 

Jericho:

 

Shield regeneration increased by 40%

 

Shield resists to all damage increased by 10 points

 

Projectile speed of kinetic weapons increased by 20%.

 

Missile damage and reload speed increased by 20%

 

Speed increased by 10%

 

 

 

These changes would provide more uniqueness for the original factions while also giving them more chances to stand up to the ellydium threat.

Discuss! ![:)](<fileStore.core_Emoticons>/emoticons/001j.png “:)”)

To tell you the truth the current passives are fairly okay, the ones you suggested are beefy lol but i doubt the majority will like the numbers, the idea is interesting tho.

24 minutes ago, ORCA1911 said:

To tell you the truth the current passives are fairly okay, the ones you suggested are beefy lol but i doubt the majority will like the numbers, the idea is interesting tho.

Even with those buffs applied they would fall behind elly regen ![:D](<fileStore.core_Emoticons>/emoticons/006j.png “:D”) 

Ellydium can only go so far, they wont last for much longer whereas standards are standard, they don’t/wont change.