Magnetic Accelerator [Weapon]

New item idea

Name: Magnetic Accelerator

Type: Primary Weapon

Damage: very high kinetic

RoF: very low

Range: high

Projectile speed: extremely high

Tooltip: Accelerates a massive metal slug towards the target at frighteningly high speeds. If the target’s shield is below 50%, the slug has a 75% chance to bypass it completely.

We have a mass driver already ![:D](<fileStore.core_Emoticons>/emoticons/006j.png “:D”)

What you want instead is a buff for the good old Gauss Cannon! ![;)](<fileStore.core_Emoticons>/emoticons/002.png “;)”)

7 hours ago, ORCA1911 said:

We have a mass driver already ![:D](<fileStore.core_Emoticons>/emoticons/006j.png “:D”)


None of the games’ “rail guns” really feel like rail guns. The mass driver just feels like a slightly faster assault and they don’t really change much between variants.  Closest thing to my idea here is Photon Emitter (or the light bulb as I like to call it).

Except its projectile doesn’t fly near as fast and it has an explosion instead of just a heavy impact.



43 minutes ago, Scar6 said:

What you want instead is a buff for the good old Gauss Cannon! ![;)](<fileStore.core_Emoticons>/emoticons/002.png “;)”)

Not really. I imagine this one firing one barrel at a time, VERY SLOWLY, but it feels and sounds like you’re firing something a lot heavier and faster than your average bullet.

I would really like more heavy weapons that make THUMP THUMP THUMP when firing. Even coil mortar feels only a slightly heavier than a normal weapon, and all of the light kinetics - assault, gauss, light coil - feel like pea shooters. It could have recoil added, like a lighter version of recoil-compensated cannon, which I consider to be one of the coolest weapons in game. I’d really like too shoot something that stops me on my tracks or throws me a bit back if I’m standing. 

There’s this old iOS game that I love that had a particular gun that you could fit on high-end ships. It was called “Gauss Cannon” but instead of feeling like a squirt gun(like in this game), it felt like you were firing an effing howitzer off the front of your teeny tiny spaceship. It would push you back, and deal IMMENSE damage to whatever target you hit. Only downside was the tremendous energy consumption and the super long reload time.


Sheer power aside, the sound it made was the primary selling point for me.