They really are 9 out of 10 times when I see 3 or more LRFs my team generally ends up losing the battle. This is because people decide its great to just camp spawn and do f*** all the entire game. Its gotten so bad I just spawn myself a Guided Torp and kill them myself with the AOE damage then whisper them to get into a different ship or its going to happen again.
Believe it or not this has actually won us a few games here and there because if they actually listen and swap into another ship surprise surprise we start holding the beacons we cap.
Let me get to the point; Long Range Frigates should be disabled in Beacon Modes. Yes there are a few good people out there who actually do well with them but they are far far far outnumbered by all those that just absolutely blow massive C**k with them.
Alternatively LRFs should lose their Disintegrator/Guided Torp and be changed into something else while still retaining their 6 turrets. Maybe a special effect that boosts sensor strength I dunno that’s what you’re here for so have at it.
Well nice intentions BUT not sure you want to keep that as a regular routine. What you have done may not be appreciated and sending a message to someone taking ownership that you intentionally attempting to lower their health as well as telling them what ship they can or can not use is definitely out of line,
Please note rule 6.5
IV. Behaviour of the players in combat
_ 6. During the game, the following is prohibited: _
6.1. Use of any software and / or hardware automation that allows for gameplay without the intervention of the player.
6.2. Use of any software and / or hardware automation to significantly simplify gameplay.
6.3. Use of any software and / or hardware automation, allowing you to assign more than a single command to one key. Whereby two similar commands, following one after the other, are considered different commands.
6.4. Use of vulnerabilities and / or errors of the game mechanics to get an unfair advantage.
6.5. Intentional infliction of damage to allied team members.
6.6. Denial to deal damage to the enemy.
6.7. Giving up location of allied ships to the enemy.
6.8. Avoiding combat without leaving the battlefield.
6.9. Refusal to fight against members of the corporation.
6.10. Any help to the opposing team.
unfortunately this is part of the game we just have to accept… people are going to play what ever ship they choose.