laser got nerfed and is now useless

lasers for frigates is kinda the lowest damage, i mean to do full damage you need to focus it on enemy. (its way harder to focus this thing on enemies moving rather than using plasma to shot once and then hit or you dont hit even with greater damage, 

 

plasma and kinetic weapons is much better.

 

why you nerf the laser in the first place, before the dps on laser and plasma was almost equal now its lower…

 

it makes no kills at all it just might give some assists. 

 

even ION is beast compared to this. i use all other weapons than laser after it was nerfed.

 

the laser should be way higher dps if you try it out urself on moving fighters its kinda useless maybe if lucky you take out its shields. hah 

Frigate laser has always been crap. Get used to it.

Balance is a progress that never really stops. We will take a look into it.

You know that you have to aim better with the weapons?

There was a nerf to the “gratitude” of hit-detection. (Patch 9.7 IIRC) 

Since Lazors are point and click you dont need to follow the prediction-Marker. Thats a great plus… that needed to be compensated with lower dmg. 

Also they can archive an incredible range (over 10km)… how lame would it be if such weapon would have a good dmg.?

Fights are already fought at too long ranges, imho. 

 

ESB-Pro-Tip: Turn down mouse-sensitivity if you use lazor!  :yes_yes:

Balance is a progress that never really stops. We will take a look into it.

You know that you have to aim better with the weapons?

There was a nerf to the “gratitude” of hit-detection. (Patch 9.7 IIRC) 

Since Lazors are point and click you dont need to follow the prediction-Marker. Thats a great plus… that needed to be compensated with lower dmg. 

Also they can archive an incredible range (over 10km)… how lame would it be if such weapon would have a good dmg.?

Fights are already fought at too long ranges, imho. 

 

ESB-Pro-Tip: Turn down mouse-sensitivity if you use lazor!  :yes_yes:

 

As Zap said, there’s no need to take a look into it. Lasers have easy aim and longest range in the game, they’re compesated with lower damage.

Also take into consideration, that sometimes the meta game changes how people fit their ships, so resistances adjust.

 

And lasers can be very annoying and get dangerous after a while if you ignore them, guess it’s a weapon of patience.

positron cannon has 200 less range, (idk if thats with implant or not)

 

and the positron is 1 shot and you get 100 precent damage dealt (mostly). aim with laser in far ranges and you get nothing (also the zoom is kinda useless at times it makes it more sensitive and i dont use much sensitivity on mouse still im the one missing and they are not the ones going too fast)

 

also it was very nice having new weapons.

 

get more weapons to choose, maybe a weapon that makes enemy take 10-20 precent increased damage or something in kinetic damage or whatever.

 

its fun having more weapons but against same damage type. diff types to choose and every weapon has different abilities. 

 

but yea lasers is easy to hit ppl with but its just… ain’t no damage here no. it only works against bigger ships as guards and frigates (but then again lowest dps)

 

you can hit ppl but often you hit them with half of you’re lasers and you dont hold ur aim on him for more than 1-2 seconds. might be easier for someone to aim than others but using positron cannon is 8000 + projectile speed with my implant and the ammo that gives it +35 precent. it hits fighters easy and then it deals all the damage. if you hit with laser i see somethimes 10-100 dmg if you hold it steady its upp to 500 maybe 1000. enemy also starts moving instantly.

 

the weapon reveals ur location and if enemy is hit with it they instantly know it and starts doing circles or something. 

You know that you have to aim better with the weapons?

There was a nerf to the “gratitude” of hit-detection. (Patch 9.7 IIRC) 

Since Lazors are point and click you dont need to follow the prediction-Marker. Thats a great plus… that needed to be compensated with lower dmg. 

Also they can archive an incredible range (over 10km)… how lame would it be if such weapon would have a good dmg.?

Fights are already fought at too long ranges, imho. 

 

ESB-Pro-Tip: Turn down mouse-sensitivity if you use lazor!  :yes_yes:

And everybody forget that Beam Laser need to hit for a minimum amount of time the target without interruption to reach its true dps.

And everybody forget that Beam Laser max range is a lie due to the Optimal range compared to other weapons.

Tier 3 MK4 Weapons:

 

Positron: 4650 base range, 1524 DPS

Beam. 4500 base range, 1300 DPS

 

But the important part comes here, Beam has 6075 base range with Flat Reflector, and you don’t have to aim to hit your enemy. Beam is way more useful than positron for denying beacon captures, and attacking from very long and safe distances, so it has less damage.

 

Remember that both Positron and Beam deal less damage if the enemy is too far away, Positron does not deal full damage from any distance.

 

In the past weapon ammo allowed you to deal different kind of damages (Thermal weapons could deal EM, Kinetic could deal Thermal and EM weapons could deal Kinetic) but they were removed.

Tier 3 MK4 Weapons:

 

Positron: 4650 base range, 1524 DPS

Beam. 4500 base range, 1300 DPS

 

But the important part comes here, Beam has 6075 base range with Flat Reflector, and you don’t have to aim to hit your enemy. Beam is way more useful than positron for denying beacon captures, and attacking from very long and safe distances, so it has less damage.

 

No, just No. 

The Beam Cannon Mechanics are not working like that.

The Beam Cannon is the worst Laser Weapon in the game and it will remains like this until the whole weapon mechanics be rework.

 

 

 

Remember that both Positron and Beam deal less damage if the enemy is too far away, Positron does not deal full damage from any distance.

The decreasive dammage is far more important for the beam than for the Positron.

The Beam Cannon is the worst Laser Weapon in the game and it will remains like this until the whole weapon mechanics be rework.

 

And thats a good good thing! 

This game really doesnt need to get a bigger campfest than it already is! 

If you dont want to move and just point and click take desintegrator. Or play moorhuhnjagd. 

And thats a good good thing! 

This game really doesnt need to get a bigger campfest than it already is! 

If you dont want to move and just point and click take desintegrator. Or play moorhuhnjagd. 

 

Yes it’s a good thing, I find this weapon Terribad for a lot a reason.

 

N°1 : The First frigate weapon that teach to you player nothing about the frigate positionning/gameplay

N°2 ; This weapon have bad mechanics

N°3 : This weapon promote camping

N°4 : No ammunition with a true ability to improve the weapon (and no the flat deflector is useless)

N°5 : Thermal Weapon… because Frigates do not have enough thermal weapons :confused:

No, just No. 

The Beam Cannon Mechanics are not working like that.

The Beam Cannon is the worst Laser Weapon in the game and it will remains like this until the whole weapon mechanics be rework.

 

The decreasive dammage is far more important for the beam than for the Positron.

 

are you saying that beam is bad for denying weapon capture?  :lol:

are you saying that beam is bad for denying weapon capture?  :lol:

Yus.

Yus.

 

I don’t trust a man that eats baguettes for breakfast.

lasers for frigates is kinda the lowest damage, i mean to do full damage you need to focus it on enemy. (its way harder to focus this thing on enemies moving rather than using plasma to shot once and then hit or you dont hit even with greater damage, 

 

plasma and kinetic weapons is much better.

 

why you nerf the laser in the first place, before the dps on laser and plasma was almost equal now its lower…

 

it makes no kills at all it just might give some assists. 

 

even ION is beast compared to this. i use all other weapons than laser after it was nerfed.

 

the laser should be way higher dps if you try it out urself on moving fighters its kinda useless maybe if lucky you take out its shields. hah 

 

Frigate lasers might do less damage but they sure have a lot of range! The frigate was not meant for assault. It should stay in the rear.

I don’t trust a man that eats baguettes for breakfast.

 

I don’t eat baguette at breakfast, Only coffee, a lot of Coffee.

 

And back on the topic : 

 

Beam Cannon with some of the KWP “Snowstorm” (No AoE dammages / No repair / little bit less RoF and Projectile speed) 3850/3650m range blablabla

Beam Cannon with some of the KWP “Snowstorm” (No AoE dammages / No repair / little bit less RoF and Projectile speed) 3850/3650m range blablabla

 

good idea indeed, pew pew lasers

are you saying that beam is bad for denying weapon capture?  :lol:

Heavy Blaster would be better than beam cannon.  Although the last time I used it I was stealing ESB’s kills somehow.  The weapon’s horrible.  I only used it because it was purple and I was on an LRF.

Heavy Blaster would be better than beam cannon. Although the last time I used it I was stealing ESB’s kills somehow. The weapon’s horrible. I only used it because it was purple and I was on an LRF.

Fed guards can use them to some effect, but coils are better for the most part. Unless you want a frig-melting Mauler