You gotta be hardcore to grind this stuff with out a license. Mine ran out this morning and just got on to do a few matches… Holy crap… you end up with a bad team, or you mess up in a match, it barely pays the repair bill, let alone looking ahead to buy a new ship or shiny mod for it.
License was a nice taste, but man dear alive, I can’t imagine ever paying some, what I feel, hefty prices for bonuses in beta(cannot hide behind that for ever!) Really disheartening not being able to feel your progression, after you felt it a bit.
Sure but being at least T2 you already have plenty to do and good selection of matches with fair selection of players. It just extends the time you achieve next tier 50% (x2 that is) and honestly even if you are moderately good - you can always hop in to some cheap to repair T1 and grind a lot of credits pretty quickly.
And from what I see / hear - it’s more and more difficult to find good games at T3 not to mention T4 which only minority of players have at this stage. And there is ONLY 4 tiers - it’s not that you have 7 more tiers to go and 30 ships to unlock. Which means that too fast progression isn’t really anything good at this stage.
Besides 6 months licence costs only 37,47 Euro - which is about as much as any new game (cheaper actually).
I don’t have a clue why someone who want to push to T4 (which means he likes the game a lot and want to stick with it for longer) wouldn’t show developers his appreciation with - basically - buying the game… I mean - they made the game, maintain servers, need to pay all people in the office, add new content and so on…
It’s actually ONLY true method for them to poke you to help them pay their bills - as nothing really can stop you to progress or stay competitive even if you decide to not pay at all.
I think for what Star Conflict is now, for firm design choice not to release Premium power items, for all the fun game is and can be in the future - it’s worth not to buy few beers one weekend night out.
Because, seriously, it’s the only real way to show other developers that not selling any pay-to-win items can be actually a good business model.
Way more viable than any forum rant or blog article you could imagine…