I don’t use the same auto-lock options depending on the ship. For exemple, I use ‘Only if no other target is locked’ on engineers and tacklers , and ‘always’ on ceptors and other fighters.
Give us the option to change this setting in game with a key binding. On key for each mode, or one key to switch mode.
Why? Just press “Lock next” or “Lock ally target” or “Lock-On” to target in reticule. I can’t see the benefit of mistakenly locking onto an enemy behind who you’re shooting at simply because a shot hit another ship.
Nice idea. I keep autolock off, since locking players with middle mouse is practically a natural motion for me by now, but it seems like it’d be more convenient for some ships, like covert ops.
I lock LRF while I approach them, then quickly cancel my lock. Then I relock when I am about 3k out.
As a result I very rarely get hit with an IR pulsar, and I assume they keyboard smash when I ECM lock them to death with like 20% hull left…
Also I will lock and cancel to make some pilots think they are getting the extra 12 resistance when they are not. It could be a recon across the map, in a dog fight. Maybe they will wait that extra second when they are webbed before they jump away…
That works, another option to try (provided that you have extra mouse buttons, aka you have a gaming mouse) is use side-buttons on your mouse for the different locks.