Interceptors: 10x damage in Survival

Either give interceptors 10x damage, so they can 1/2-shot a fighter/frigate, or remove this mode.

This is because you’d have to close the distance on targets which do 3x damage, with the same amount of EHP.

Ranged DPS and DPS classes dominate this mode too often. It seems purpose-built for Dart/Gargoyle.

Well, there’s CO, but it’s not constant damage, neither is it 10x. This is no joke btw, well, it kinda is since Survival is a joke.

This is literally ‘Make what I play most op in this gamemode or it sucks’
Really man? This gamemode is stupid, nerf or buff whatever, it’s a skillless oneshot team battle and makes no sense.

Well, I’m being serious about 10x damage for inties, but that will make Survival even more a joke than it is right now, so yea, you are right.

If you have to close distance on someone with 3x damage relative to your EHP, you should deal 3x their damage still, so 9x damage, or 10x approximation.

… deleted, because I thought of something better, I just don’t know what it is yet.

You know what? I have nothing more to say any more. This game is just beyond lame now with Thargas 1-shotting everything, Gargoyles sniping like heavy blasters, and Darts with 100k EHP… Taikins blobbing everything with AoE.

edit: Oh, looks like I forgot about destroyer spam…

Down to the wire, who will it be… the recon, with 15k EHP, or the destroyer with 450k EHP?

Official explanation: “It takes 4 people to kill 1, so team up”, just doesn’t cut it.

must be a joke

You know when u put object between enemy team they cant see you like big azz asteroids and gives you chance to aproach enemy 3x damage more than enough if you want to one shor them

Covie has orion and adaptive como even plasma arc that rip them apart

Ecm has controlling effects make opponents mouse buttons useless, even keyboard ![;)](<fileStore.core_Emoticons>/emoticons/002.png “;)”) 

Recon… Well suck their shield and finish them with missiles. You cant? Make them visible to your team let someone else do the dirty work and stay alive

 

Seems no need buff there another trash topic in the forum ![:)](<fileStore.core_Emoticons>/emoticons/001j.png “:)”) 

Git gud ![:)](<fileStore.core_Emoticons>/emoticons/001j.png “:)”)

[@WiseAlert](< base_url >/index.php?/profile/259254-emre_ayd79098/) These arguments are void. It’s just as easy for a skilled ranged user to sit behind some cover, with a large open expanse in front of them, or just snipe from their spawn, or do the frigate-blob thing.

Every argument you come up with, I’ll come up with one to counter. SImply because… 3x damage with same EHP to close distance is a basic reality of life (for which the game was not balanced)… You can’t alter that equation with what you call ‘skill’, if the other pilot is just as ‘skilled’.

Stealth/Cloak are countered by a single enemy Recon. ECM is countered by a single CO, etc… etc… conditionals…

[@Gizmomac](< base_url >/index.php?/profile/245787-gizmomac/) Git Gud with CO? Oh, they had no recons… you mean git gud like that? These arguments are really boring. Oh, it’s just a plasma clip… sigh… nothing here matters.

I just can’t take any of these arguments seriously, or the devs, or the game at this point. It’s all devolved to a series of fallacious arguments now, besides the obvious joke.

12 minutes ago, betatrash said:

Stealth/Cloak are countered by a single enemy Recon,

good luck countering yourself mr.trash

What are you talking about? That’s all recons are good for in survival… and nobody plays them in Survival.

Oh right, frig-balls, that’s the term I was looking for… pop the next second in your CO due to pulsar, etc…

And again, let’s counter that by saying, use nuke+suicide… lol… everything is a joke. ![:D](<fileStore.core_Emoticons>/emoticons/006j.png “:D”)

Basically, 1-hit kills, AOE spam, auto-target abilities, etc… just get as many as possible and spam that stuff, you win.

Why even bother with ECM when you have Tharga? You only need movement disable, and not modules in survival to kill them… a Tharga will 1-shot an ECM.

I play recon as well. you can jump in cloak and 2 shot the lrfs and fighters, 1 shot ceptors. the damage multiplier is enough. ![:)](<fileStore.core_Emoticons>/emoticons/001j.png “:)”) 

You can trade kills 1 for 1 maybe, before the enemy team kills you. Yea, that works, if that’s what you’re referring to. That’s assuming you get the kill before the 2 gargoyles focus you down in 1 second.

Not sure how you’re 2-shotting 40-50k EHP on a recon… that’s some hax. 2k on shrapnel, 3k on scatter = 6k or 9k, 12-18k in 2 shots. But, you can’t use those weapons with lag… you can only use pulse lazors, because you won’t be able to hit anything else playing on EU/RU server.

You mean doomsday missile? It’s a gimmick… no serious interceptor uses those, hence a joke.

I’m not saying you CAN’T kill people in survival with ceptors, as that would just be… well… nevermind… you still can kill things, as long as you have missiles, but without, the DPS is insufficient, since you have to close distance.

10 minutes ago, betatrash said:

You mean doomsday missile? It’s a gimmick… no serious interceptor uses those, hence a joke.

Yeah that sounds like a solid argument

[@Cr0](< base_url >/index.php?/profile/243374-cr0/) Glad you agree, but just in case if sarcasm:

Dodge, Flares, Missile Shield, Terrain, Invulns, Resist actives, Noise, IR, etc…

It’s rare to see a ceptor, except a CO at the top in Survival, mostly ranged DPS classes.

And it’s usually because of some condition, like no enemy recon w/micro (they exist),

Even then, it’s hard for a recon to counter both enemy CO/Tacklers and enemy LRFs, or nearly impossible.

Even if they counter, they put you at a serious DPS disadvantage. A single LRF can still get kills even while being ‘countered’… all they have to do is spawn and scatter, while you have to spot them, warp, and micro as they reverse thrust…

If there’s a tackler/gunship/etc… defending the LRFs in Survival? Forget about it…

Reducing an interceptor’s speed is also even more effective in this mode, since that’s their tank, remove that and they get 1-shotted, like by Thargas with Inhibitor Swarm.

Anyways, besides equipping doomsday for a single game mode as a gimmick, there really isn’t much use for them.