Hello players of the universe…
For the Interceptor class you must follow one rule: The best way to protect yourself it maneuvering.
A lot of players underestimate the interceptor class, preferring Fighters or Frigates, and I think it’s wrong to underestimate Interceptors.
I think many of you would agree that it’s interesting and fun to play in close combat, maneuvering and then attack the enemy from the back. There are a lot of fun and useful things that interceptors can do, for example, killing enemies in 1v1 situations (or even 1v3), capturing beacons or destroying the enemy Captain.
In-game I main Covert Ops Interceptors and I’ll proceed to describe how to use it:
In the past I only cared about maneuverability and I wasn’t interested in strafe, and that was my mistake and the mistake of many other players that don’t know how useful the strafe is. I tried to find a balance between high strafe and high maneuverability, to make sure I would be able to fight in fast and slow speeds equally well. After that I discovered Adaptative Shield, wich in combination with high strafe works wonders almost all the time, regardless of wich axis you are maneuvering.
Because of that I chose the 5th Federation Implant, and Collision Compensators as optional strafe increasing mods.
After that I needed to find a weapon that would allow me to cause great damage to the enemy while I fight in high speeds and with huge maneuverability, so I started using the Sharpnel Cannon, but his huge spread made me chose the Electronic Guidance as a must in my CPU, followed with an Electronic Guidance to prevent ECMs to take me down.
Because of that I use the 2nd Jericho Implant wich gives me more spread reduction and protection against ECM.
After Tackler and Guards became popular I needed a way to escape from their slows, that’s why I use Federation Rank 8 Implant, wich allow me to scape from them each time I use a survival module. Originally I used Orion + Adaptative Camo + White Noise + IR Flares, wich didn’t allow me to get away from the slowes. I changed the White Noise with a Shield Booster. Shield Booster also protects your ship from other CO Plasma Web.
At the end I didn’t fear anymore Tackler Fighters.
When you fly Interceptors, you also notice that you’re usually a priority target since you can’t resist much after the shield is gone. So I had to find a way to protect my poor hull against enemies and Federation’s 1st and Empire’s 9th Implants give me all hull resists you need, specially against the dangerous missiles and when you are being attacked by a lot of enemies.
In the end you will be able to have a versatile ship that can kill, survive and scoff opponents
Good luck and don’t make my mistakes! Don’t forget to use Q, E, alt and Spacebar as much as you can!
Thank you for your attention, with respect,
Takamina.
Thanks to residente for helping me with the english language)