This is my Inquisitor.
As you can see, this ship is the epitome of shield regeneration, and all other ships can’t come close.
passively it will go beyond 400 ps, and with the active regeneration modules, it will reach over 1700 ps.
With a guard, do not waste slots on defense unless you’re not using a Jericho type.
The guard’s ability is more than enough defense. so you have three options, 1. more shield 2. shield regeneration. or 3. both. I suggest shield regeneration. do not waste the engine slot on speed, go for rotation. use the
passive hull for regeneration of its energy and use the module that gives (in the end) +60% shield regeneration per slot. you will be left with enough energy to go right passed your thruster’s energy usage.
With this you will have the ability to fight and win, and once the fight is over, you won’t be left with a slowly regenerating shield. this thing will restore itself faster than an interceptor with a healer.
optimal for those long drawn out fights. have an interceptor pilot that wants to use hit and run tactics on you? nope, your shield regenerates too fast. they’ll be forced to give it their all or go home.
even then, though, it isn’t likely they’ll be able to break through.
If you have a healer with you, all the better. most people won’t be able to burst through your shield. this way.
an ECM won’t be of hindrance to you, and a recon won’t be able to sap your shield faster than it can heal.
The benefits of this ship’s one of a kind regeneration cannot be passed up.
implants. MK.3 shield +20 defense. MK.9 shield +10, ability to absorb collision damage.
Mk.12 - +25% to shield regeneration ps. (when 50% slower than normal speed.)
booster module +10 shield.
^ with this you’ll gain more than enough defense for a guard.
your only weakness will be when you’re too slow to change the module’s defensive type.
As a frigate, normally one dies from the singularity cannon. so long as you get that anti EM (guard ability module) up, you’ll be fine. just stick to using your regeneration modules, pulsar, etc. fire like crazy. the cannon is still a weakness, but it’s much less of one now.