implement a sophisticated, affordable and effective Replay system - ability to record and watch all battles of Star Conflict within the game.

I am suggesting, that you start to focus on some means, which will enable us to record, store and view all battles of Star Conflict.

This should affect all existing game modes.

This tool should be integrated within the game and we should be able to run it directly in the game.

We should be able to select the directory, where those videos will be stored and accessed.

Another option is, that we can also watch the videos, when we are not in the game.

 

This is all open for discussion.

 

 

Tool’s abilities :

 

Ability to rewind, speed up, slow, stop and to skip to certain point of the recorded video must be available.

Ability to hide HUD mechanics must be available as well and to switch to all ships - friendly and enemy alike.

Observer mode must be present, with all possible zooming options.

Videos of recorded battles should also be posted as public , if possible, so that anyone can access them.

Quality of the recorded battles must be the same as, when it was recorded.

To be short, it must also be highly customizable, with possible adjustments in the future, if needed.

 

 

With this, any player will be able to analyze every successful or failed match , and to learn something from the experience from the videos.

With this tool, we will be able to promote Star Conflict , since it’s based on fast-paced combat, to show the true potential of this game.

Of course, you need to put resources into this and get serious with this project. I hope that you will make an efficient, stable and adaptive tool, which will have all those listed possibilities.

I am not aware of any technical limitations, but I would do my best I can possibly can, to implement this, if it would be up to me. It’s much needed and many people want it, but a few talk about it.

 

 

Do not forget to add your own opinion and to vote!

 

 

 

Thank you for your time.

Sincerely, Koromac

I requested this some time ago in the “questions to the developers” and they said that it is planned, but not as a priority.

+9001

But the recording shouldn’t be done from the users PC the Server should Record and then players should be able to download the Video!!!

+9001

But the recording shouldn’t be done from the users PC the Server should Record and then players should be able to download the Video!!!

You don’t have any idea what you are requesting for…

 

Why would them introduce something that creates a 4 GB file everytime any game is played, when they can just make a system that creates a 1 MB file everytime YOU want to save a replay?

The easiest thing I would imagine would be Twitch integration, like what Planetary Annihilation uses. It would also promote streaming and promote the game itself on Twitch (or YouTube Gaming, now that that’s a thing…)

 

The most complex, technically difficult, and space consuming yet coolest thing would be to completely revamp spectator mode and allow spectators to control a camera drone that flies around and gives a wide view of the battlefield. During replays, you could pause the gameplay yet still fly your camera drone around and examine the positioning of ships and stuff. Kinda like Dota 2’s replay system.

Even quake’ish “demo” recorder would suffice (demo is not a movie but special file that store each object position each frame). Demo could be more flexible due to ability to replay with focusing on different objects or even floating with free camera, but looses ability to share to people that don’t own the game.

This idea is already known, but right now we don’t have any eta when will add it.

There is a version of this in War Thunder, mind you, which uses AI to mimic recorded snippets of flight patterns, or in the case of tanks, movements and discharges.

It allows one to roughly review a battle, pointing out flaws in tactics or possibly even minor bugs with hit detection (thanks to the added X-Ray view) and other things (camera can pan around, you can even set it to ground level)