A huge problem as to why players are forced to cope with high ping is due to the fact that there is ZERO advertisement done for this game. When 83% (or w/e the number is) of the player base is russian, you can’t expect to get your own server every time.
With that said, it is entirely unacceptable for a development studio to completely ignore that other 17% of their player base by doing absolutely nothing to try to increase the player base in other regions. So what if the dev company is Russian, if you want to have a game be an international success, you have to build a player base in all regions of the world, not just one.
On a good RU server, I get about 180 ping, on EU servers I get about 130-140, and on US, I get about 30-40. My internet is pretty damn good too. I can play ceptors on EU servers no problem, and only slower ceptors (mainly empire) on RU servers due to ping. Forcing players to compromise in order to play more effectively is no way to make a game. Players should be able to play what they want, when they want. As an example, I love playing covops, it is my favorite role in the game, but it is damn hard to play it with 180 ping (even with 130 it is significantly harder than with 30). Kost, you brought up that ping below 140 doesn’t matter, but look at it this way. If you duplicate someone, make one fly with 10 ping, one fly with 130, the one who has 10 ping will win every time. that 120 ms difference makes a HUGE impact on gameplay, especially when the opponents you face will almost always have that 120+ ms advantage over you. 120 ms may not be a lot in the grand scheme of time, but in this fast-paced game, it makes a huge difference.
Now, I get the most mad at RU servers not because of ping, but because of packet loss. I can live with 180 ping, I don’t enjoy it, but I can still play well. The packet loss (which is common on almost every RU server, and not just for me, ask around) is horrible. Any loss at all (even 2%) can affect your gameplay pretty significantly, especially when only non-RU pilots get this packet loss (or so it seems). So at the very least, if anything is to change, get better servers, ones that won’t give packet loss.
I get extremely infuriated in tournaments and dreads because of one reason. RU servers seem to be prioritized over any other. Regardless of your wing composition (in terms of player location) or your server preference selection, if you face an RU team on a weekend tournament, it will almost always be a Russian server, especially against the elite teams like ESB or DNO. I have NEVER ONCE played against ESB or DNO on a server other than RU in a weekend tournament, and I have played against them many weeks in these tournaments. To me, this screams Russian bias. The server selection for a game in a tournament is supposed to be based on the location of each wing leader and the server preference they have selected. So, with that in mind, if a wing with an RU leader and RU preference faced a wing with an EU leader and EU preference, you would think it would be a 50/50 shot at getting an EU or RU server. Why is it that it is NEVER an EU server (or any other server for that matter). Don’t tell me it’s bad luck, because it has been happening every f*cking tournament I have faced them ever since these weekend tournaments came out (and even before that in sector sweep). Also, as a side note, these elite RU wings almost always get paired down in the tournaments, facing either the same enemy twice, or facing a wing with no wins when they have 1.
I would love to see Papitas’ suggestion for tournaments be implemented. I am sick and tired of putting up with always having a Russian server in these tournaments against these teams. Either implement something like this, or make these teams play on servers other than their own local servers.
I’m with sponge on this one. If you don’t live in/near Russia, stop putting money into this game. They don’t deserve it AT ALL. If all this server bullsh*t doesn’t show it, the last couple patches certainly should erase any extra doubt.
PS, Kost, stop using Rice as an example. He is ONE PLAYER out of several thousand, and he is one of the minority (and I’m talking less than a tenth of a percent of players) who can do so well with high ping. And you can also shut up a bit Kost, I have probably seen you play in EU/RU primetime only once or twice, so you have no room to talk, as you rarely have to deal with RU servers.