Hotfix needed

I just got into tier 2 ships, and omg are they so slow in reaction / turning. This is a diminishing effect on the ships, the tier two should be even more mobile, and stronger (by like 10-15% improvement on the others.

the corsair is choppy, and turning is slow, this badly needs a fix.

This really is not an issue of ship size, its just flat out bad for the game

my corsair circle is moving faster then the corsair itself. it jumps all over the place and does crazy things. only experience this in the t2 warden ships.

see if you can upgrade their turn speed, and tracking and fix this problem.

Hello, this is a current problem with all Empire ships.

They were planned to be the Hull tank faction, but I hope we will see some changes to mobility soon.

Hello, this is a current problem with all Empire ships.

They were planned to be the Hull tank faction, but I hope we will see some changes to mobility soon.

hope not for interceptors… if yes, so start to call them as meat. worst interceptor for duel / dogfight

What needs to happen is there needs to be added a third pool “armor” so that the current hull mechanics dont effect armor tanking.

this will allow for the ships to go on the same internal mechs as shield tanks are fixing the obviously link scripts between corsair and ship mobility (Btw, i really feel that was a bad move)