Healing pulse,

so i was thinking about what the active module for engineers could be, and i had this idea, read and then comment!

 

-Healing pulse

active module

fits: engineers

on first activation, begins to drain energy, on second activation or running out of energy, you will heal the hulls and shields of  all allies in an area (range and healing scale with time charged, from a weak short range bump, to a massive field of instant health recovery, cooldown also increases as the module is charged )

So this would replace the combat drones?

no, it would be an active module, not a special module,