I have to disagree, JPhack. I think the new class structure is an excellent idea; I never liked how the “class” of vessel was just a pointless tag that didn’t actually mean anything whatsoever in game. The current system needs some balancing, but at the core it is sound.
I have to disagree, JPhack. I think the new class structure is an excellent idea; I never liked how the “class” of vessel was just a pointless tag that didn’t actually mean anything whatsoever in game. The current system needs some balancing, but at the core it is sound.
Someone else than me who think the class restrictions was a good idea?
Anyways, adding two guns would be a horrible idea, redesign beacon and asteroid placement might solve these problems (not sure).