Hi, i am a new and supportive member of the SC community and i wish the game to grow and be more balanced and fun,
Problems, (P)
P1, well the frigate class turning speed is way too slow, interceptors and fast fighters alike can get behind and the frigate is sitting ducks.
P2, The CoilMortar is way too strong and is becoming a newb spam phenomenon, the mortar has too large a hit-box because it is so damn easy
to use it puts the other weapons out of competition if you are looking for statistically appropriate weapons instead of personal preference.
P3, the interceptors are a little bit too strong in ROF for some weapons.
Effects, (E)
E1, The effect of the slow turning speed proves for difficult game play if needing to execute a emergency maneuvering tactic while in close-quarters combat
this problem can be sorted out by mounting some Auto-Turrets on frigate class ships, they don’t need to be strong actually quite contrary they would be there,
to finish the combat if you manage to damage the enemy in long/mid range approach enough.
E2, the coil mortar has a way too large hit-box, if you want a exploding splash damage weapon make it weaker at least because it is too strong. alot of new players are now using it a bit too much its like no one has interest in the other Fclass weapons.
E3, the interceptor has too fast rate of fire most fighters don’t stand a chance against same teir and rank interceptors without having some backup.
Solutions, (S)
S1, as i mentioned the turn speed needs improvement or just placement of a auto turret or 2 making the frigate able to fight enemies at the behind because its
turning speed is nothing that can win a close-quarter combat.
S2, The Coil mortar has too large a hit-box in my personal opinion i have witnessed players complain about its damage but i think that is fine the box is the problem
if 2 frigates quip the mk4 coil mortar and camp a tight spot they will be able to duo a team.
S3, the interceptors are too fast in rate of fire they are quite difficult to hit already but their rate of fire makes them alot more dangerous this isint a issue
with all the weapons just the Plasma Gun and the laser is also way too damaging i have been destroyed by these lasers in about 2/30 sec by a interceptor
when i had full hull points and shield points i even activated the spec module this was on my machete-ae.
Improvements, (I)
I1, ok this has too be done im playing star conflict not world of tanks change the interface it is revolting and discouraging to ex-WOT community players
as i am one, the interface theme doses not have the sci-fi about it its not immersive and its repulsive i hate it (personal opinion).
Thanks i hope you agree and press on the dev team to change some of the problems.
I also urge you to put forth your ideas, and we can make the game better together,
and leave constructive criticism on any mistakes or miss-conclusions i may have written about.