I like the new focus on completing Contracts as opposed to just grinding through games.
But there is one big problem: Most of my current Contracts are for Domination (Beacon capture/Kill ship attacking Beacon) and the game type is not popping enough for me to get them done. It was not popping enough last night, either.
Here are some solutions:
a) Game Type neutral Contracts (Kill 5 enemy ships attacking our beacon OR carrying an EMP OR defending their captain)
b) a greater variety of Contracts and the ability to switch in the lobby once you know the game type
c) a improved chance of getting the Game Type you need for your Contracts
When it is a random Game Type that determines if you can get your Contracts done, its not fun, there is no skill, its just badly organised. I’d like a chance to carry out my Contract every game, even if its only a small contribution.
Its great that some Contracts are challenging but they should be challenging my skills and do-able every Game Type.
They shouldn’t be hard because of a random number generater in the match maker.