The game is planned to be for team playing. About the modules, I will do some detailed testing the days.
Some Modules are to strong and some are to weak, I totally agree with that.
Yes m8 exactley my poikint of view
Thatās a lot of very important stuff thet needs to be well balanced,
I toght about this after having couple pof battle vs enemies that later on i found in my own team. Team modules decided those battles.
I found myself very crap in some and nearly undfeatable later onā¦just team modules lol
Satyng anyone close to the other to take effect from the team modules just transform each battle in 5-6 players vs 5-6 players stayng each on eclose to the otherā¦
In this way match always becomes a trench warfare lol with anyone hiding behind asteroids coz flyng in open sapce means you are going to face enemyes with loads of team modules working together that are going to kill you in couple of shots.
Thatās the problem in game dinamic atm.
Simply this problem was always ther but with few palyers online and lot of bots during matches it was never noticed, but now starting matches with all humans taking part, there are loads of team modules working at the same moment and this means game is going to be a trench warfare even if in space lol
Itās absolutely needed that flying on your own doesnāt mean instant dead coz of overpowered enemies by team modulesā¦so ppl will look for action (and this is just the players behaviour that needs to be boosted) instead of camping all together behind asteroidsā¦This will bring action and variety in game