I once wrote the support a long mail and I was asked to write it down again in the forum so I considered to do it.
All wich is written is my OWN oppinion and no offence nor acting as a troll to “correct” others. Please keep this in mind.
Fregates:
First off the fregates are too small in my oppinion.
I read at the forum somebody said thy might should get renamed to corvetes. I would fully back this oppinion.
Lack of support possibilities.
A support-fregate might be “nice”. A ship where 1-2 fighters at once can dock to and get new rockets (not for free) or repairs (free).
3.:
Sometimes there too many fregates. Specialy if people sniper with them.
Limit the XP of all fregat captains (like 1/5 less XP or more then normal).
3 Fregates for a team should ALWAYS do the job…
Weapon power is not efficent enought.
Fregats are slow, badly to manouver… this is OK!
But their weapons should make more damadge. Not the “sniper weapon” or the guided missle.
I am talking about the usual weapons for self defence…
There too few slots!
I OWN A xxxx FREGATE… and I can plug in as much addons like what? a fighter…?!
If you consider to put fregates more into the support range (maybe a RADAR module or so wich enhances the range of spotted enemies!) would be nice.
In missions where you need to kill the comander you easily spot this scenarios: Commander is waiting, some people cover him… in fact it is (for me) boring.
In the real military in a navy fleet the ship with the commander is leading of course.
But other ships take over it’s radar actions so an enemy does not clearly pinpoint the commanding ship easily. Such moduls cost simply storage space… so a small boat is unlikely to take over this role.
Could you maybe implement “such a module” intot he game for fregates?
Ask around… each military uses this strategy for it’s fleets.
So if such a module is loaded by a fregate (wich would make sense if fregates have more slots) either the commander and this fregate sends out a “command signal” or the signal is jumping.
Kind regards,
Rembrandt