Friend Or Foe System

I suggest the addition of a friend or foe system to certain weapons, since they debuff both the own team and the enemy team:

 

 

Energy-neutralizing missiles: They should only affect enemy ships. (Recon’s Slowing missile only affects enemy ships, too!!!)

 

Gravitational lens: The pull effect should only affect enemy ships. (Also: shorten the duration of it by 50% and reduce cooldown by 20% to compensate)

 

Slowing field missile: They should only affect enemy ships. (Recon’s Slowing missile only affects enemy ships, too!!!)

 

 

I never use these weapons just because they usually end up debuffing my team aswell and I’d like them to be of some use.

Well, im in for the unguided missiles the guided ones would be taikin-easy level of play if this were to be implemented.

Totally agree. It’s more like friendly fire.

Missiles with cloud status effects will have some love relatively soon.

I’m about total friendly fire, it’s way more realistic.

3 hours ago, AKmatiAK said:

I’m about total friendly fire, it’s way more realistic.

You don’t want that in this game, trust me ![;)](<fileStore.core_Emoticons>/emoticons/002.png “;)”)

21 hours ago, Scar6 said:

You don’t want that in this game, trust me ![;)](<fileStore.core_Emoticons>/emoticons/002.png “;)”)

Might squad friendly fire?