Forward Fleet Suggestions

Here is to the small hope that the Developers will see this thread and will implement this.

~ Exchange the credit gain to voucher gain

~ Change numbers to how you, the developer, see fit

~ Reduce missions to one per day; It takes time to do 2. The missions build up over time. Frees up ships from forward fleet.

Please forward this suggestion to the shredder.

Considering how low are the numbers right now, at least on the 6 days mission, I’m sure they will be tuned up in the following updates, but I doubt they will be changed to Vouchers, because you have to do nothing after all.

Credits are fine.  There just need to be more given, and with more chance of success.

i just want crafting materials without going into invasion.  i have pvp to play damn it!

I had some random mission that gave invasion materials. Got 6 graphite plates, was happy about that.

 

Tied up like 4 T5 ships for a day, but seeing as I do nothing but work now I should be happy my ships can do something.

i just want crafting materials without going into invasion.  i have pvp to play damn it!

 

Try special ops

 

tS5WnT1.jpg

I’d personally like to see the forward fleet to be more rewarding than a hanful of credits that could barely buy ammo in a T5 match. Also the supplies we get from them should be available to all players without premium as well.

Try special ops

 

tS5WnT1.jpg

can it give me blueprints?

the fleet assignments have been reworked

the fleet assignments have been reworked

 

Is that supposed to mean something to me?

can it give me blueprints?

 

Yes, it can give t5 mk5 blueprints as well as vouchers and monocrystals.

 

Is that supposed to mean something to me?

 

That was harsh… lol

Yes, it can give t5 mk5 blueprints as well as vouchers and monocrystals.

 

 

That was harsh… lol

 

They give vouchers now according to the update?

They give vouchers now according to the update?

 

No, the special ops missions give them.  Idk about the forward fleets

Credits are fine.  There just need to be more given, and with more chance of success.

 

Or they could give us some means to improve the chances of success with ship loadouts (ie make modules types on ships matter more than their colors). 

the fleet assignments have been reworked

 

Ahhahahahahahaaaaaaaaaaaaaaaaaaaaaaa!!! Really?

 

 

Did they increase the credit reward by 5,000 or is it just me? /sarcasm

the fleet assignments have been reworked

Reworking wasn’t good enough.

Reworking wasn’t good enough.

Now all missions give materials, and also the success chances and reward percentage are higher for the same ships, because now rank also counts.

There’s still too much emphasis on week long missions, and even when I send fully equipped T5 ships on “Rank 10” missions the game doesn’t want to offer me anything above ‘low’ recovery chance for the short-run missions.

 

Something’s still way off with Forward Fleet.

There’s still too much emphasis on week long missions, and even when I send fully equipped T5 ships on “Rank 10” missions the game doesn’t want to offer me anything above ‘low’ recovery chance for the short-run missions.

 

Something’s still way off with Forward Fleet.

 

It is way off to insulting levels. Nothing has changed. Just a few cosmetic interface improvements and extra 30k to make it 80k instead of 50k credits. This could be done in a matter of minutes. This rework, is not a rework at all.

Loot still contains possible rewards and this means, if you get it, you will only get one resouce from the list… Either 2 pure silicons, screened battery or a metal blank for 5 or 7 days of waiting and a bit of extra cash.

I will never use any of those missions, if there is no rewards involved, like loyalty vouchers, blueprints, credits for like 500k at least, 20 resources of each kind instead of 2 and guaranteed rewards.

I will make the suggestion on the forum, so that developers can have a clear idea, what a word “reward” really means.

This “rework” really is insulting. Like I said before, is that supposed to mean something to me? Are we supposed to be grateful that you did this halffast job?

It’s like being in an argument with someone and being grateful that they aren’t shouting at you when you are clearly right in all ways without being arrogant. First of all they should not shot and second of all you are right. Same thing applies to this “Rework” that said before could have taken a few minutes. I could retweak numbers. Anyone can!