Well, I lost it some time ago. Personally I played SC for PvE content, so PvE, vs AI, OS. I never enjoyed PvP that much.
PvE in my eyes was ruined by Insignias and chips. Now you are either carrying or getting carried. Or getting stomped when high mission level player had his/her level increased drastically in 4 ppl squad and has no clue what to do alone. Or doing 1lvl mission because you got 4lvl player in the team. The challenge of PvE is long gone. PvE needs to be rebuilt from scratch but tons of people who paid GS for insignias or grinded them hard wouldn’t be happy.
Vs AI always had massive flaws but at least it was fun(at least for me) bringing a team of newbies to victory almost alone. Since chips it become boring as hell. Addition of chips to AI just makes players prioritize longer range weapons and range increasing chips.
OS because of chips is also boring as hell. No, destroyer bosses with massive health pool aren’t fun.
Chips need to be nerfed by a ton to the point that all 5 chips provide a maximum bonus of ~3 passive modules or are sidegrades for the ship like blue chip bonuses. But again, tons of people spent tons of time to grind them so I doubt SC devs have balls to make a change like that.
And also, the game doesn’t have a sense for new players. Timed exclusive content only available later for GS. Focusing on endgame ships only. The new player retention doesn’t exist because they have only grind.
So in the end I don’t have a faith that devs will fix issues they created in the first place. I’m only doing enough OS missions and two vs AI battles to get xenochips but lately I don’t have a motivation to do even that.