Would love to see this, i want to switch my fire mode from volley mode to linked/ sequence fire mode etc. imagine Railguns fire one after another, or pulse lasers (disco in space)
Simple to implement, simple to understand, and would add another layer of depth and strategy into game.
So What your asking is… for a fire mode that the guns will not fire simultaniously right? They could add the ability to target multiple enemies at once a seperate target for each gun. But it doesnt seem as efficient. The idea would be to be able to damage multiple targets at once, altho damage is fairly small. Another problem with that is how one would target, since we are manually targetting our main guns. But it could work for missiles