I’m flying around in T3 mostly and i noticed that there are barely any tacklers (even less than snipers)
1 in a game at best
So i tried it out a bit myself and i have to admitt i have no real clue how to use it, because it just doesnt feel good in anything. Description tells me to intercept small ships, well let’s describe a few of my fights.
Gunship:
Option one, stealth + atack from behind
- combat reboot and super speed get him safely away
-> Draw
Option 2 normal atack:
-
gunship activates overdrive and overcharge and all the other stuff and deal 200% of my dmg
-
me activates stealth to wait until this shid is over
Suboption 1:
- stealth gets deactivated by some xxxx (pulsar, random hit, drone etc)
->Gunship wins
SUboption 2:
- stealth works, gunship flies away with speed
-> Draw
Recon/Covert/etc
-
me atacks from stealth, initial dmg takes him to 75% hull at best
-
int circles around, me activates slowstuff
-
he activates, his mini-stealth or plasmaweb or manages to get behind an asteriod and escapes/wins me with superior speed and mobility
-
using stealth to escape HARDLY works because of previously called reason and plasma webs
Guard/Engy Frigate
- what shell i say… guard frigate is unkillable unless you use all your missles, engy is not as bad but more or less the same, difficult to outmanuver because you aren’t as mobil as an int or something and you havent the survivability of a frigate
Long Range:
freekill, if you manage to save your steath unitl the kill then you normally have a good chance of escaping
So in fact the only thing i notice you can really go for are long range frigates (and there arent much long range frigates either) i tried lots of weapons and different setups but always with similar problems:
-
you get killed by frigates
-
you get killed by small ships
So one want to tell me if there is any way to use Tackler?