fatal error when starting the game

Hello,

I’ve downloaded yuplay client. After that client has downloaded and installed all necessary files. When I push “play” I have “fatal error - can’t initialize render materials”. Following instructions from manual I enclose screenshot of error, and 3 log files. I can’t add them as attachments so I must copy the content into this post. Sorry for big topic :slight_smile:

DeviceCaps.log:

Description: Radeon X1950 Pro

Driver: ati2dvag.dll

VendorId: 1002

DeviceId: 7280

SubSysId: 22041787

Revision: 154

Driver version info:

Product: 6

Version: 14

SubVersion: 10

Build: 6925

WHQLLevel: 0

Texture max size: 4096 x 4096

Guard band: ( 0, -1061158912, 0, -1061158912 )

MaxTextureBlendStages: 8

MaxSimultaneousTextures: 8

MaxActiveLights: 8

MaxUserClipPlanes: 6

VertexShaderVersion: FFFE0300

PixelShaderVersion: FFFF0300

CurrentVertexShaderVersion: 30

CurrentPixelShaderVersion: 30

Geometry instancing: supported

Depth bias supported: yes

Slope-scale based depth bias supported: yes

HwRasterization: true

HwTnL: true

PureDevice: true

CubeMap: true

VolumeMap: true

TextureAddressCaps:

wrap: true

clamp: true

border: true

Projective textures: true

MaxPointSize: 0

MaxPrimitiveCount: 5592405

MaxVertexIndex: 16777215

MaxStreams: 16

MaxStreamsStride: 508

MaxAnisotropy: 16

MaxVertexBlendMatrices: 4

MaxVertexBlendMatrixIndex: 0

FullScreenGamma: true

COLORWRITEENABLE: true

MASKZ: true

BLENDOP: true

CLIPPLANESCALEDPOINTS: false

CLIPTLVERTS: false

TSSARGTEMP: true

DIRECTIONALLIGHTS: true

LOCALVIEWER: true

POSITIONALLIGHTS: true

TEXGEN: true

TWEENING: true

Dp3: true

Lerp: true

MaxNpatchTessellationLevel: 0

game.log:

— Date: 2012-04-13 (Fri Apr 2012)

12:30:37.390 | //////////////////////////////////////////////////////////////////////////////

12:30:37.390 | //

12:30:37.390 | // Build: StarConflict 0.4.1.10759 (Apr 11 2012 15:40:21)

12:30:37.390 | //

12:30:37.390 | //////////////////////////////////////////////////////////////////////////////

12:30:37.390 |

12:30:37.953 ERROR| Failed to create dynamic 2d texture:sx = 4 sy = 4 usage = rt fmt = D24S8 pool = default error = D3D not available

12:30:37.953 WARNING| Can’t identify shader cache file for current settings

12:30:37.953 FATAL| Can’t load proper shaders cache file. Can’t continue.

12:30:37.953 FATAL| Can’t initialize render materials.

12:30:39.671 ERROR| ?:0: attempt to index global ‘sys’ (a nil value)

Stack trace:

=C

=?(0)

=?(0)

12:30:39.671 ERROR| Failed to call ‘Bindings.GetDelta()’ script method

12:30:39.671 WARNING| Custom memory manager is not registed! (MM name: )

game.net.log:

— Date: 2012-04-13 (Fri Apr 2012)

post-13947-0-97764500-1334313232.jpg

It looks like some files got broken, could you try to redownload and tell me if the problem still appears.

Did redownloading help?

I’m afraid it didn’t help:/ I still have the same problem. Any ideas?:slight_smile:

I’m afraid it didn’t help:/ I still have the same problem. Any ideas?:slight_smile:

Grafic drivers up to date?

About my graphics drivers it’s quite hard to have it up to date. I have Radeon x1950 pro and latest drivers are from 2010 :confused: Maybe in 1-2 weeks I will change my graphic card to new one and maybe this will help.

Hope we will find a solution for your problem.

Im having the same problem, all my GPU drivers are updated.

Log from DeviceCaps.log:

Description: NVIDIA GeForce 7000M / nForce 610M
Driver: nvd3dum.dll
VendorId: 10DE
DeviceId: 533
SubSysId: 1271025
Revision: 162
Driver version info:
 Product: 7
 Version: 15
 SubVersion: 11
 Build: 7967
WHQLLevel: 0
Texture max size: 4096 x 4096
Guard band: ( 0, -1047013500, 0, -1047013500 )
MaxTextureBlendStages: 8
MaxSimultaneousTextures: 8
MaxActiveLights: 10
MaxUserClipPlanes: 6
VertexShaderVersion: FFFE0300
PixelShaderVersion: FFFF0300
CurrentVertexShaderVersion: 30
CurrentPixelShaderVersion: 30
Geometry instancing: supported
Depth bias supported: yes
Slope-scale based depth bias supported: yes
HwRasterization: true
HwTnL: true
PureDevice: true
CubeMap: true
VolumeMap: true
TextureAddressCaps:
wrap: true
clamp: true
border: true
Projective textures: true
MaxPointSize: 0
MaxPrimitiveCount: 1048575
MaxVertexIndex: 1048575
MaxStreams: 16
MaxStreamsStride: 255
MaxAnisotropy: 16
MaxVertexBlendMatrices: 4
MaxVertexBlendMatrixIndex: 8
FullScreenGamma: true
COLORWRITEENABLE: true
MASKZ: true
BLENDOP: true
CLIPPLANESCALEDPOINTS: false
CLIPTLVERTS: true
TSSARGTEMP: true
DIRECTIONALLIGHTS: true
LOCALVIEWER: true
POSITIONALLIGHTS: true
TEXGEN: true
TWEENING: true
Dp3: true
Lerp: true
MaxNpatchTessellationLevel: 0

Log from Game.log:

--- Date: 2012-04-26 (Thu Apr 2012)
10:21:22.634 | //////////////////////////////////////////////////////////////////////////////
10:21:22.634 | //
10:21:22.634 | // Build: StarConflict 0.4.2.11097 (Apr 19 2012 18:29:02)
10:21:22.634 | // params: "-lang" "ENGLISH"
10:21:22.634 | //
10:21:22.634 | //////////////////////////////////////////////////////////////////////////////
10:21:22.634 |
10:21:23.618 WARNING| Can't identify shader cache file for current settings
10:21:23.618 FATAL| Can't load proper shaders cache file. Can't continue.
10:21:23.618 FATAL| Can't initialize render materials.
10:22:08.796 ERROR| [string "scripts\bindings.lua"]:63: attempt to index global 'sys' (a nil value)
Stack trace:
=[C](-1)
scripts\bindings.lua(63)
scripts\bindings.lua(90)
10:22:08.796 ERROR| Failed to call 'Bindings.GetDelta()' script method
10:22:08.811 WARNING| Custom memory manager is not registed! (MM name: )

post-13947-0-97764500-1334313232_thumb.jpg

Log from Game.log:

10:21:23.618 WARNING| Can’t identify shader cache file for current settings

10:21:23.618 FATAL| Can’t load proper shaders cache file. Can’t continue.

10:21:23.618 FATAL| Can’t initialize render materials.

10:22:08.796 ERROR| [string “scripts\bindings.lua”]:63: attempt to index global ‘sys’ (a nil value)

from game log… seems either graphical problem (Shader?) or the graphic file corrupted (it cant load it)…

maybe try set your shader in your Graphic card controller program as “Application Decide” ?

or if corrupted files, no other way but re-install again…

I reinstall the game twice and set the GPU options to “Let the app decide” but i still have the problem.

I’m having the same problem.

“can’t initialize renderer.Curret d3d device is not supported the game”.

Seems graphical problem , some solution (not guarantee works, but used works)

try get newest driver for the graphic card, then uninstall the old driver (along with the controller if any) and re-install the new driver manually…

how to remove drivers for XP (make sure the new one works before remove it) : control panel > system > hardware > device manager > [find the driver you want to remove] > uninstall driver

you can remove the graphic controller program using add/remove programs or hit the uninstall shortcut for that program(if any)

also dont forget check if your D3D switched on and working properly at Run > Dxdiag > Display

some case the graphic controller program maybe could messing with the graphic, try make it not auto-run at windows startup (so the driver gonna work by default without controller program influence)

how to remove startup : (XP) Run > Msconfig > startup > [find the program name] > untick the V box on the left

easier if you have external program that works as startup manager

that what i can give… if still not works… god bless you…

I have no video card.

Processor intel celeron e3200

code name max tpd 65w

package socket 775 lga

technology 45nm core voltage 1.144v

specification intel ® celeron ®CPU E3200 @2

40 GHz

family6 model 7 stepping A

Exit. family 6 Exi.model 17 Revision RO

Clocs:

Core speed: 1210 a 2420 MHz

Multiplier x0.6

Bus Speed 201.7 MHz

Rated FSB 806.7 Mhz

Ceche:

L1 Data 2*32 kbbytes 8-away

L1 2*32 KBbytes 8-way

Level 2 10 KBytes 4 way

tell me… has your computer meet requirement in manual page?

Try this

1 Un installed all gfx drivers

2 Un installed directX

3 un installed netframeworks

4 un installed java

5 Uninstall game

Download ccleaner and clear Windows and then repeate for applications and then goto registry and clean. Repeat untill finds no errors wrong with any of them.

Next restart system.

If your system says installing drivers or is asking to update cancel this.

Download them from ATI website or Nvidia website.

For the rest of the uninstalled ones you can get all the driver and upto date ones from http://www.filehippo.com/

This has both x32 bit and x64 bit drivers for netframe java direct x

Once you re installed them all restart your system.

Now re download the game use torrent its easy and fast. http://yuplay.com/torrent.php?id=3206

then run the exe it gives and download the game install then do the 700mb update and then try to play game.

If you are still getting problems after this please let me know. And I can do a more in-depth search to solving

tell me… has your computer meet requirement in manual page?

yes I have all the requirements except the video card, mine is on-board Intel (R) G33/G31Express Chipset Family ultiliza she motherboard 1g. I think the problem is just the d3d.

can you tell me what the best directx for the starconflict. Serving on windows 7 start.

i think lot of programs not recognized intel onboard graphic… i wonder if that the problem…

and… should directX in 7 already better than XP…

i think lot of programs not recognized intel onboard graphic… i wonder if that the problem…

and… should directX in 7 already better than XP…

Well i ad tp upgrade to 7 cos my gfx card would not work proper on xp lol have to use direct x 11 for card and 9c for pc mad as a fish if u ask me

I looked in my pc’s assistant who said:

Some applications and games require DirectX 9. However, Windows 7 comes with a newer version of DirectX installed. If you install an application or game that requiresDirectX 9, you may receive an error message like: "The program can not be started because d3dx9_35.dll is missing on your computer. Try to reinstall it to fix this problem."The last two digits of the file name may vary. If you receive the same error message afterreinstalling the application or game, go to the Web page of the web installer DirectXEnd-User Runtime and follow the instructions to install DirectX 9 and receive updates to DirectX 9 and earlier versions it.

Tried and failed

I can test on another computer?