Code generator doesn’t exist.
You’re probably thinking about internal dev tools that can generate conf files. It’s more data generator then code generator.
Anyway, they DO have things like that obviously. Absolutely all large scale IT company (and SC is one) have tools like this.
And even if they did it manually, it’s not that which takes long. It’s the creative part : Create the model, think of a bunch of new items/mods, … And it’s not something a tool to pack a model + some stats + some spells can do.
Still, it doesn’t change the fact that you’re asking to use ideas that were scraped.
If they were scraped in the first place, it’s for a reason don’t you think so ?
Finally, for the “Tool they can release to the community to create ships” : Useless
Why ? How do you create new mods/active without being able to code ?
And you won’t be able to test it in-game anyway, because it’s only in your computer (And it’s not trackmania, you don’t want to synchronize ships with every single players, especially in OS).
So it’s too much work for something you can easily do with a few word on the forum, or submitting a drawing/3D model of a ship.
What could be cool instead, would be an API to be able to get all the infos devs allow us to get or display text in the 3D world (local only).
So that for example, with a proper API, fans would be able to make an advanced UI, or respawn timers in open space, or similar stuff…