That’s what I was thinking. If landed, you won’t even need to aim at the thing to hit it. Just blind fire homing missiles at it and you’ll hit.
Yea, torpedo, photon emitter, condensing crystal, energy converter and that cov ops special torpedo that I forgot the name, all lrf in general… All of theses
could be the key yes, but since it turn off your radar it’s risky
speaking of, what exactly is this “radar” referring to?
if it means the minimal that is fine by me
if it is the entire HUD like that TharGa module, that would be … difficult. Especially if they still have that red text floating across the reticle. That’d be like ECM-ing yourself.
Or maybe perhaps it is disabling your sensor range, setting it to zero. So there will be no floating annoying red text, but you can only see perhaps the outline of nearby ships, or those marked by allies.
speaking of, what exactly is this “radar” referring to?
if it means the minimal that is fine by me
if it is the entire HUD like that TharGa module, that would be … difficult. Especially if they still have that red text floating across the reticle. That’d be like ECM-ing yourself.
Or maybe perhaps it is disabling your sensor range, setting it to zero. So there will be no floating annoying red text, but you can only see perhaps the outline of nearby ships, or those marked by allies.
Could be similar to the thar’ga but I think I’ll be like everyone has a scattering field on
Scattering field disable your own radar? Is this new feature?
No it doesn’t but others can’t see you, I believe it’ll work the same way but instead of you being off radar, other will be, but just for you and allies that are in the module area of effect
No it doesn’t but others can’t see you, I believe it’ll work the same way but instead of you being off radar, other will be, but just for you and allies that are in the module area of effect
If that is the case, having teammates outside mark the enemies probably would work
That is not much different than shooting at you “flying” ![:)](<fileStore.core_Emoticons>/emoticons/001j.png “:)”)
The out of place and targeted comments regarding myself are really starting to get tiring. Maybe try focusing more on the topic at hand in future discussions. (Unless it’s specifically made for that purpose)
52 minutes ago, Schwarzschild said:
“Attach to surface”
can I ride my teammates into battle? Please say yes
imagine a tanky ship with two or more Pilgrim attached to its underbelly xD
I would absolutely love this. Hooking pilgrims on to destroyers would almost make them worth flying in PvP again.
57 minutes ago, EndeavSTEEL said:
No it doesn’t but others can’t see you, I believe it’ll work the same way but instead of you being off radar, other will be, but just for you and allies that are in the module area of effect
Likely, it will work like white noise for those inside the field, as the capabilities of radar function in the game are rather limited, and there has to be some heavy down-side to an insta-cloak
Get 3 lead rains, I’m stuck on it as well, not really a fan of the majority of the new ships having EM weapons, take the empire ones, so far all of them have EM weapons, the only thermals we have are on Executor, Boremys and Spike, Zhen is the only one with a kinetic, rest is EM.
Get 3 lead rains, I’m stuck on it as well, not really a fan of the majority of the new ships having EM weapons, take the empire ones, so far all of them have EM weapons, the only thermals we have are on Executor, Boremys and Spike, Zhen is the only one with a kinetic, rest is EM.
Tyrant is your friend. Or Lance S with Gauss. Or Wakiwaki R with Shrapnel or Decon. ![:)](<fileStore.core_Emoticons>/emoticons/001j.png “:)”)
Tyrant is your friend. Or Lance S with Gauss. Or Wakiwaki R with Shrapnel or Decon. ![:)](<fileStore.core_Emoticons>/emoticons/001j.png “:)”)
No Tyrant cause swarming, you’ll need a good team to back you up but that is almost never the case, no Lance S cause it neeeds to be rank 14 and above, no Waki cause despite high damage covies are rather vulnerable, and deccon is not that great anymore, while the shrapnel will need some velocity increasing to hit anything faster than a frigate which means sacrificing some alpha damage.