The Stingay turret, “Entropy Generator” is really underpowered in PvP. I suggest that not only it fly faster, but also that it act like a wave and fly through all ships and objects, applying the effect to them as it passes through. This would give it more utility, but it would still serve the same function.
I still have to use the stingray (the grind s real), but from what I’ve seen from Katovsky’s videos it seems pretty useless, so +1 to the suggestion.
It is awful all-around atm and needs some serious buffs.
It is only useful in PvE atm for dealing massive damage to structures (though I’m sure the devs will go “oh look! Something that actually works well! Let’s nerf it to the ground!” sooner or later.)
Shhh, delete your post, or they’ll make it do fixed amount of damage! (probably something like 3k per tic…)
Unquote! Unquote!!!
Also 3k per tick would be essentially instant death to anything. I think you mean 3k per second. Xp
Unquote! Unquote!!!
Also 3k per tick would be essentially instant death to anything. I think you mean 3k per second. Xp
Yeah, I mean 3k per damage “tick”, and the Entropy does only 4 of them.
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The Stingay
Oh… :01414:
“Entropy Generator” is really underpowered in PvP. I suggest that not only it fly faster, but also that it act like a wave and fly through all ships and objects, applying the effect to them as it passes through. This would give it more utility, but it would still serve the same function.
Stingray is still a Premium ship, any possible changes of Premium’s stats need to be carefull. This means no rebalancing of those for now.
Stingay is a lovely name isn’t it? (^.^)
Out of that module, you should judge about the ship. The module is only an addition. Must this module be great at all? It could be a situation-specific one like pulsar.
Stingay is a lovely name isn’t it? (^.^)