Engine Kill

I remember the engine kill function from Freelancer and I’ve seen the Predator doing it, which is mostly where I’m getting the idea from… But basically could we have an option that would allow the player to be able to turn their ship without going “forwards”?

As cool as this would be (support it)  I don’t think SC physics would allow it.

Then we could do this:

 

Then we could do this:

 

 

we have a pulsar for that :smiley:

I’m sure it can support it, just ram someone’s sentry drones. But would you really want high dps ships moving away from you at high speed while staying and using all for guns ? :blush:

As cool as this would be (support it)  I don’t think SC physics would allow it.

Oh, trust me, it does :smiley:

Point is, should it?