I’ve noticed this is quit easy with t2 & t3 ships all hanging around “the warp gate” a.k.a. spawn point.
simple addition of energy sapper field at the spawn points should solve this, or disable enemy modules.
But keep it in open space so that a captain cannot hide in said field.
Spawn camping is not a major problem in this game, but i will go and attack frigates doing long range at their spawn, and if a fighter engaes me well fair game.
I detest spawn camping but would not of said it is a major issue in this game but yes have seen it happen
Pretty sure u get 8 secs of invincibility when you spawn