ECM Module - Optical Assualt

Optical Assualt - Creates a second ship that is an illusion to the target. The illusion affects the naked eye, radar/sensor, and HUD. It has a fake shield and hull bar.

The illusion acts indepently and fades away after 12 seconds and it will also dissappear if shot continously for 4 seconds. The illusion fires at the target but does no damage. The illusion activates modules the same time the user activates modules. The illusion changes vectors frequently but always moves towards the target. You can see if you are being affected by “Optical Assualt” at the buff/debuff bar.

Purpose - to confuse the target

Specs:

Mk1:

  • CD is 1 min

  • Lasts for 12 seconds.

  • Dissappears after 4 seconds of continous fire.

  • Consumes “X” amount of energy over time

Mk2:

  • Lasts for 12.5 seconds

  • 4 second dissappear

  • Energy consumption is the same

Mk3:

  • Same length

  • 5 second disappear

  • same energy consumption

Mk4:

  • energy consumption over time decreased

Wat? You’re kiddin.

I’m scared if i see one ECM but seeing the same ECM 2 times and only one is the real one would make me very scared.

By the way this is not exactly what a ECM does.

Let me edit.

It only affects you.

You can see one ship on your sensor multiple times.

You see them multiple times on your screen, but only you.

No ECM module effects debuff more ships at the same time.

ECM & LRF would be the last ships which deserved new modules.

That’s kinda the point. “Nothing to fear but fear itself.” If you are calm and collected you would notice that the health of the Illusion stays the same even when being shot at.

That’s kinda the point. “Nothing to fear but fear itself.” If you are calm and collected you would notice that the health of the Illusion stays the same even when being shot at.

Anyway, it’s kinda overannoying.

Btw - Read my last post, i edited a bit.

That’s kinda the point. “Nothing to fear but fear itself.” If you are calm and collected you would notice that the health of the Illusion stays the same even when being shot at.

And then realize that you wasted a few charged positron shots at the illusion. Darn.

 

But really, I dunno if this would be a wise idea. ECM stuns already wreck the offensive abilities of a ship, I don’t think we need another one.

Let me edit.

It only affects you.

You can see one ship on your sensor multiple times.

You see them multiple times on your screen, but only you.

No ECM module effects debuff more ships at the same time.

ECM & LRF would be the last ships which deserved new modules.

I don’t quite understand. This module affects only one ship and that is the target.

I don’t quite understand. This module affects only one ship and that is the target.

Oh, then i didn’t read properly. Forget that part.

Anyway this module is more a tackler module, tackler is the illusion and slowing master. ECM just make you throwing your keyboard out of the window.

Btw this could have some negative effects. Like your team is complaining cuz you’re shooting at ghosts. :smiley:

David why you always say no? Oh well…

May I have more forumites input please? I want to know what you guys think.

is this the brown trouser module? a team of 2 ECM’s is bad enough. Suddenly there’s four or more and you have no flippin clue what one is real and no time to find out, before you know it you’re stunned, shot and killed before they move onto the next target.

 

No. How about we just delete the ECM class. It shouldn’t be in the game. Let alone give it ANY more power than it already wields.

is this the brown trouser module? a team of 2 ECM’s is bad enough. Suddenly there’s four or more and you have no flippin clue what one is real and no time to find out, before you know it you’re stunned, shot and killed before they move onto the next target.

 

No. How about we just delete the ECM class. It shouldn’t be in the game. Let alone give it ANY more power than it already wields.

dat necropost

Ikr… I’m past than phase of submitting ideas. I’m more of improving existing content and educating players.

This would be a fun frigate module though. Maybe multipurpose frig module? Creates clones of you so people have to target the right one?