Drifting in space

I know this has sort of been suggested before, but it would be cool if we could toggle (keybind) the option to disable automated flight correction so that we could reach maximum (non afterburner) speed and hold that velocity while still being able to rotate the ship in any axis. The limitation would be the fact that you can’t see where you’re going, and you can only go as fast as your maximum forward speed without afterburners.

It’d be a trip to implement, but it would be fun. :3

Then you would have lrf shooting you while going back wards at 150m/s :slight_smile: