Discussion of New changes in the Matchmaking system

Matchmaking system need reworked according to higher equipment level. Veteran players just like to explore this against newbies. 

Hello

This is my first post. Since I acctualy like to play this game more then to trol or spam on forums…no wonder.

But I agree that forum is nice option to get some replay on new game “improvements”.

So about new MM. I think it is better then old one. From my PvP expiriance I get now like 4-5 even games from 10. Before it was like 1 from 20. 

I realy like when games are decided by one or two kills or when on domination one team win and other is on less then 50 p. Even draw in TB is much much better then 10+ kills difference.

How would I make MM even better?

Huh no easy job and I don’t envy you on it, but let me try. It all starts with ships selection that players have in one team. I get alot of games when same typ of ships are on one side for example in TB or Dominaton one side get all recons and other get all engineer frigates…so we already started this games with bad mm. Realy tier is in this cases not important. Also in Captain game when one captain is in Tha’rga r 15(and this player have all four ships in slots) and other in some Engeenier frigate or even worse in tackler or lrf (with just that one ship). So again this game is over before is realy started.

Now lets get to  PvPTiers. I would sugest 4T: 1-4, 5-8, 9-12 and 13-15. Most important thing here is NO  bonus for lower r ships. This bonus thing that you implemented is just exploit from exp. players. Ultimate goal in game should be to get best ships in this case r15 ones or manufactured or DCL. One more thing I would not alove any squads before r9-r12=T4 ships except on tournaments. This is what make realy hard life for new players. Death squads in lower tires. 

That is all on this topic 

Regards