It requires max synergy rank 11? xxxx that. Make it rank 12 so we can use premium ships!
It requires max synergy rank 11? xxxx that. Make it rank 12 so we can use premium ships!
Yes, I had to fly Rank 8 Phoenix, which is now very bad engineer or Grim ECM, just to get neodium. As for rank 11, well, you can fly Sawtooth only as Premium ship to get beryllium.
Its a weird and just plain stupid move to increase ore needs to 10 for 1 stupid berillium. Who makes up this kind of stuff? Did someone really think this was a good idea? You should have know this was too much. You keep doing it, try to adjust any problems with moderation in stead of always going to extremes. You went from 3 to 10 without asking anyone in the community and then you act surprised when it s a total disaster…
(ps:Sure you know some russians players who find all the changes a great idea, sure i dont know what everyone think, but please just show us some stats, they ll proof my point. I would also like to know with which players you talk before implementing such drastic changes, can we have some names?)
We’re researching the exact amount of ores founded and plates produced by all the pilots. With an update 1.3.4, we aimed for that amount to stay in the same proportion, as it used to be.
exact amount of resources by ALL PILOTS = you just counted them altogether. There are players playing 19 hours a day, with no life, and there are players like me, who play max 15 hours a week!
We’re researching the exact amount of ores founded and plates produced by all the pilots. With an update 1.3.4, we aimed for that amount to stay in the same proportion, as it used to be.
And of course, they will personally check my stats, just to say that I am getting too much…
No, the drop rate is pretty much fine as it is now, but it still needs some balance, read “buffs” to monocrystals, neodium and beryllium. It’s not about massive grind, its all about reasonable grind.
Monocrystals are still too rare from the drops, that’s why I would prefer to get all 9 of them without any fuss in OS. I hope that you will lower resources to craft 1neo/bery plate to lower levels.
So, if you can tell me, what can you gather from my stats? I dare you, publish them here for all to see! What did I get so far from all those PvP/PvE and AI CO-OP matches?
Have anyone thought about OS in this calculation?
Because I doubt that the loot of neo/berry is increased by the same factor…
exact amount of resources by ALL PILOTS = you just counted them altogether. There are players playing 19 hours a day, with no life, and there are players like me, who play max 15 hours a week!
Playing more - getting more. We always though this way.
Playing more - getting more. We always though this way.
How can you play more, to get more, if there is probably a hidden modifier in the game, which limits your drops after certain matches or period of time, right?
It’s very similar to loyalty vouchers or league’s reward! There is a cool-down for the contracts and monocrystals, there is possibly some sort of mechanic that reduce the drops of valuable components, if you grind them too much!
I noticed it, since I do grind quite a lot and others do the same. Well, just confirm it!
So, in fact you should say this: “Yes, play more, but not too much, but you can always buy to get so much more!”
After this 1.3.5 : I play More, I get less. I will develop it on the dedicated thread but from what I have seen since yesterday :
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I get less neodium. From 80% to less than 10%, it means that on a map like fire support, before the 1.3.5 patch I would need 11-12 runs to get 10 impure neodium, now I get 1.
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Monocristal seems to be as low as before, like 5% chance to get one on fire support, so instead of playing 15min to get the one which was removed from daily faction quest, now I need to play something like 20 fire support mission.
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I get more junk loot.
We’re researching the exact amount of ores founded and plates produced by all the pilots. With an update 1.3.4, we aimed for that amount to stay in the same proportion, as it used to be.
The amount obtained by all pilots was 0 in PvP, 0 in PvE, and xxxx all in Open Space.
So you did a great job of maintaining that income rate!
Again, as I have told you many times; the problem you have is all you know how to do is increase grind. Decreasing grind would make the game better. Decreasing grind makes people happier. Happy players spend more money on games because they want MORE CONTENT! Monetise around making players happy FOR ONCE, and let’s see what a difference it makes?
Check my stats and tell me. It’s not only him and me… there are many others!
Giving stuff without earning it? How do I earn it, if I get less with more grind?! Only with P2W lottery bundles!
Yeah, I think it can’t be a coincidence, when I play more, just to get more credit loot junk and less neodium and beryllium ore. You can’t just grind anymore, if there is a limitation to grind!
You introduced Destroyers in PvE. Most people die and they don’t use a Duplicator…
You’re effectively turning people away from the game, because now every option is more focused on spending content for GS, like Duplicators, etc…
Compared to 1.3.4 update, this is like 5 times worse now! It could be a bug with the loot drops, so I won’t claim that you’re lying!
But if you will continue to defend your point without showing me some clear evidence, that’s the only reasonable assumption I can make. I can’t stand liars, who don’t present clear facts or evidence.
And also dup are realy easy to get…
*bump*
20 days after the creation of the thread and it seems we have a result from the poll from both the more vocal players and some of the quieter players. It seems most found the old requirements better than what we have now. Yay. Now what?
*bump*
20 days after the creation of the thread and it seems we have a result from the poll from both the more vocal players and some of the quieter players. It seems most found the old requirements better than what we have now. Yay. Now what?
Crafting requirements will not be changed again soon. The full amount of ores in the game grew also. Will be some good additon to it in next update soon, stay tuned
Crafting requirements will not be changed again soon. The full amount of ores in the game grew also. Will be some good additon to it in next update soon, stay tuned
Hopefully you don’t think you speak the truth or?
PvP/E did get an increase right.
But OS I didn’t notice such effect. Or did you increased the chance to drop neo/berry from all sources in OS?
Hopefully you don’t think you speak the truth or?
PvP/E did get an increase right.
But OS I didn’t notice such effect. Or did you increased the chance to drop neo/berry from all sources in OS?
We didn’t changed anything with it. It’s just the same droprate from 1.3.4 patch.
We didn’t changed anything with it. It’s just the same droprate from 1.3.4 patch.
I agree with you on this one.
We didn’t changed anything with it. It’s just the same droprate from 1.3.4 patch.
Maybe missworded:
You enabled PvP/E to loot neo/berry, so it’s maybe okay to increase their requirements, but for OS, you didn’t increase their lootchance/amount, which is an indirect nerf. And how is that balanced/argued?
Maybe missworded:
You enabled PvP/E to loot neo/berry, so it’s maybe okay to increase their requirements, but for OS, you didn’t increase their lootchance/amount, which is an indirect nerf. And how is that balanced/argued?
well, here’s the thing. Before the loot was put into the trophy search loot pool I could get 1-2 Beryllium in an hour in open space. Now I can get 5-8. In perspective, the grind is the same as before just the numbers are bigger now.