this is probably a very subjective view of things. i got all ships over the years, no destro in sight, not even close.
it really depends, if you are a new player or not, and can still use the rank upgrade bonuses.
and no, there is no excuse for making the basegame less fun without paying. that is just preemptive marketing.
you can get more money of a product, if you make the basegame work “by itself”, and then introduce shortcuts for paying, for those, who are even to lazy for that.
the license should be some kind of “omg boost”, instead of basicly just getting to a “playable game”.
and you know it, and i know in your heart you would agree instantly to this, and since f2p makes more money even if it fails than a boxed game, always, there is also no need to officially defend such behaviour imho.
As always, your opinion has been noted and I agree with it. You obviously know how things need to be handled, or how they should be handled.
In the next update 1.3.5 we will see, who is really right. My claims or their claims, if they will even read or listen to what has been said here.
I will make a summary about this 1.3.4 update in general:
People or person in charge have only one objective now.
To make a product, which by itself is worth spending on.
Good, but there is more that needs to be said. Balance between F2P(Free to Play) and P2G(Pay to Get) isn’t balanced at all right now!
It’s not the money that’s a problem, it’s the greed!
I spoke to Russians and they agree about the current “Store issues” with the Bundles, because of increased resources. It is simple.
You don’t play a Russian Roulette, but you also play a lottery with poor chances to get some measly items. It’s not obsolete now, but it’s hardly worth it.
The Developers and the Publisher needs to remember one simple thing.
This game could have been so much popular than it is.
Problem is that these issues are critical for the game’s future.
However, these problems are pretty simple to solve or fix. That’s a good thing.
Money is always good, but when start to carry it in your heart, you will lose it eventually and then abandonment of morals and ethics begins.
Greed will come over and then it only goes downwards from here in the end. But maybe such thing is acceptable and moral, or necessary for some.
Make a better way to squeeze, to actually encourage to spend more money out of loyal and supportive customers.
You should balance your inner compass within you. Remember the scales! They need to be balanced! This is now balanced towards greed. Greed is a sin! You need to earn money, but do it in a right way!
Ridiculous grind is not the answer we are looking for. I don’t have any problems, because I can afford “almost” everything in the game.
But most people don’t and they don’t have either time nor patience to grind like I had to in the past, nor it’s possible.
Begin with first 3 steps!
re-implementation of 4 and 3-men (“multiple”) squads in PvP
separation, or separate game mode for rank 8/11/14 Destroyers in PvP
revised and balanced economy in the Store, PvP, PvE and Open Space
Just a few simple tweaks and this game can become much more popular again. However, for that to happen, you should listen to players, who know what they are saying.
And not just any players, but those, who supported you from the start and those who know, how the game works and how it should be played to be enjoyable.
Problem is that you calculated that it’s better to appease rookies… and that’s why we got Destroyers today. It’s not wrong that we have them.
I am not against Destroyers themselves, but I am against it, when they appear in PvP and Leagues and when I am forced to play against them.
I do not hate the game itself, but I just can’t recommend it on Steam right now.
It’s not the issue with the game now, but mainly with the economy, which is unbalanced and biased against F2P customer. This can all be changed with the update 1.3.5!
Either soften the resource requirements or revert them back, or increase the Store Bundle benefits to match and balance current 1.3.4 requirements.