@Fox: He doesn’t check it. Cin state clear an ‘improvement’ yet all we can see is a nerf. So I’m asking vigorous how this look in facts.
I don’t await an update to ‘see if I can revert nerfs after that’. The 1/2 mono now is nice or? We totally wanted that!!!
Just to give a reason what I wrote to Swifter:
>> Resources nerf? What if they added to loots “bundles” of resources that give you the same amount of materials as mk2 used to give? <<
Either you read something complete different, Mk 2+ Mk4 kits are sololy replaced by module mk1s! So credits crash literally said. NO COMPENSATION.
>>
Iridium nerf? They already stated that you’ll be able to extract higher amount of Iridium from alien stash. <<
? I may overlooked that, but I saw no facts supporting this.
And we already get 10-100? from loot pool itself. Else you need explain this.
Doesn’t change the facts, that
a) You can’t use iridium anymore to upgrade as alternative way.
b) Can’t directly improve a module step.
c) That you don’t get resources anymore(salvaging kits).
>>Voucher nerf?
What if, instead of adding 200 to the pool you can choose between
-200 to the pool (or 240 with premium ship) <<
First fail.
- He clearly stated only contracts give voucher to pool if no module is selected. So No 240 with premium ship, as those are flight bonuses, not applying at no-selected-module cases.
- Clearly stated daily limited contract for voucher: Meaning you can absoluty only hard grind a specific amount daily. Currently you can grind as many.
>>
OR
-400 to one specific item (480 with premium ship). <<
That’s may right, doesn’t change the feeling of being cheated if not selecting a module wasting ‘bonuses’ and indirectly reducing the jumpstart for new introduced modules if doing so.
So flying ships is a waste of time after you did your daily and have no modules to upgrade/wanted to upgrade. Therefore again no reason to fly after some point.

