Developer Blog from May 30: Summer Evolution and Destroyers Return

So let me get this straight, the ability to construct the destroyers will not be taken away, but only by trade you will be able to get the resources if you miss your chance?

6 minutes ago, xXConflictionXx said:

 

Why?

Because they need money,

2 minutes ago, Gizmomac said:

Because they need money,

 

I believe I have now seen it all. WOW! ![o_O](<fileStore.core_Emoticons>/emoticons/007.png “o_O”)

 

People… please… i have only one thing to say:

Please Stop this workshop madness.

I think the workshop is a very nice feature, allowing us to upgrade our gear even further or getting parts for our special projects even crafting some special gear. But you are overdoing this by far… making like 60% of all the alien stuff needing to be crafted and then the thing with the destroyer mods.

Come on, assembling a destroyer itself takes a respectable amount of time and work but with this systhem you just make all of this hard work useless by allowing a destroyer only to use its most standard and boring active modules plus the halo launcher while all of it’s neat features are Workshop only, which means either be lucky as hell and find randomly what you need, or purchase it with gs.

And if you really want to continue this, then just give us a damn broker mission providing monocrystals which does not require a scl team.

28 minutes ago, Flash0914 said:

And if you really want to continue this, then just give us a damn broker mission providing monocrystals which does not require a scl team.

 

^^ if I could +1 this 50 times I would. Please consider this. Some of us aren’t in NASA.

 

Also bring back Star Marathon.

 

 

I only say what brings me all the materials that i litteraly can get thrown in my face like candy (if the missions wouldn´t be totaly insane like they normaly are) when i totaly lack the amount of monos then to craft the stuff anyways?

 

So we get Neo/bery and the electrum at “higher chances” but alone 1 R14 dessie strutc needs 40 monos (don´t know how much needed exactly but if 3x then this makes 120 monos already). I would more like to see a bit easier ways to get monos then over the (for me still boring and tedious) OS missions every time or the SCL stuff (that i´m no fan of anyways). Why not giving us a simple mission ala do 10 missions (no max rank required) and obtain 8 monos (maybe even 10) for that? Doable 1 time/day or every 6 hours eventually and the theme would be done.

 

But eventually it´s way better to wait until the Elly Dessie comes cus it might be way better then anyways then all 3 faction dessies together lol.

 

Farming good and fine but the way of obtaining stuff is way to impractical. I have seen already some ideas like an “extraction drone” where you can look a bit more “specific” for certain mats to increase the chance. Eventually this could be brought as a mission as well (1 time/day) where you can select the mat you are looking for and send the drone/probe/whatever out to search for those materials and you can obtain 3-8 of these mats then rndmly.

 

ATTENTION these would be numbers without of any licence active so feel free to rip me appart if you think the numbers are to high.

8 minutes ago, Vesperion said:

I only say what brings me all the materials that i litteraly can get thrown in my face like candy (if the missions wouldn´t be totaly insane like they normaly are) when i totaly lack the amount of monos then to craft the stuff anyways?

 

So we get Neo/bery and the electrum at “higher chances” but alone 1 R14 dessie strutc needs 40 monos (don´t know how much needed exactly but if 3x then this makes 120 monos already). I would more like to see a bit easier ways to get monos then over the (for me still boring and tedious) OS missions every time or the SCL stuff (that i´m no fan of anyways). Why not giving us a simple mission ala do 10 missions (no max rank required) and obtain 8 monos (maybe even 10) for that? Doable 1 time/day or every 6 hours eventually and the theme would be done.

 

But eventually it´s way better to wait until the Elly Dessie comes cus it might be way better then anyways then all 3 faction dessies together lol.

 

Farming good and fine but the way of obtaining stuff is way to impractical. I have seen already some ideas like an “extraction drone” where you can look a bit more “specific” for certain mats to increase the chance. Eventually this could be brought as a mission as well (1 time/day) where you can select the mat you are looking for and send the drone/probe/whatever out to search for those materials and you can obtain 3-8 of these mats then rndmly.

 

ATTENTION these would be numbers without of any licence active so feel free to rip me appart if you think the numbers are to high.

You don’t need that many resources… It’s easy. 

ciwnrAP.png

So still nothing about OS rework ?

10 hours ago, CinnamonFake said:

For dessert, in the near future, we are preparing to thoroughly refresh the current version of hangar interface, and add a notice board to the trading functionality. Pilots will be able to leave their offers for sale or purchase and not worry about finding a potential partner for the transaction

this tastes better than a Chili’s molten or a Cold Stone ice cream ![:D](<fileStore.core_Emoticons>/emoticons/006j.png “:D”) 

This looks huge monstrous, i like it!

10 hours ago, EndeavSTEEL said:

I bet we’ll see something similar on the ellydium destroyer

You will be able to dissasemble from the main hull, turning your destroyer into a Waz’got with full shields and hulls (no matter your previous health), which can dissasemble into a tharga with full health, which can do the same and turn into taikin, with full health too. All ships will have their specific weapons and mods ![:)](<fileStore.core_Emoticons>/emoticons/001j.png “:)”)

37 minutes ago, Papitas said:

You will be able to dissasemble from the main hull, turning your destroyer into a Waz’got with full shields and hulls (no matter your previous health), which can dissasemble into a tharga with full health, which can do the same and turn into taikin, with full health too. All ships will have their specific weapons and mods ![:)](<fileStore.core_Emoticons>/emoticons/001j.png “:)”)

And on the same day dev’s will say it’s balance ![:)](<fileStore.core_Emoticons>/emoticons/001j.png “:)”)

No no no, the destroyer will disassemble into a cocoon which then becomes a new destroyer.

12 hours ago, EndeavSTEEL said:

And on the same day dev’s will say it’s balance ![:)](<fileStore.core_Emoticons>/emoticons/001j.png “:)”)

Ellydium destroyer should be the last Ellydium ship - an icing on the cake!

On ‎5‎/‎30‎/‎2017 at 6:24 AM, CinnamonFake said:

For dessert, in the near future, we are preparing to thoroughly refresh the current version of hangar interface, and add a notice board to the trading functionality. Pilots will be able to leave their offers for sale or purchase and not worry about finding a potential partner for the transaction. Read more about these and other plans for the summer in the news and future developer blogs. Good luck in the battles, mercenaries, and see you in space!

 

You stated the hangar changes and a notice board for trading. Can you also do that for corporation related stuff for better communication?

 

No rush with new Alien Ship! I want a good work!

Well I’m looking forward to seeing how they can make an engineer more OP than the Brokk, since that seemed to be their objective with thar’ga and tai’kin.

2 minutes ago, millanbel said:

Well I’m looking forward to seeing how they can make an engineer more OP than the Brokk, since that seemed to be their objective with thar’ga and tai’kin.

Easy :

No need to heal allies, if you can kill all ennemies. before they even damage your team.  ![:005j:](<fileStore.core_Emoticons>/emoticons/005j.png “:005j:”)

1 minute ago, Swifter43021 said:

Easy :

No need to heal allies, if you can kill all ennemies. before they even damage your team.  ![:005j:](<fileStore.core_Emoticons>/emoticons/005j.png “:005j:”)

 

Dang, such logic  ![:004j:](<fileStore.core_Emoticons>/emoticons/004j.png “:004j:”)

 

2 minutes ago, Swifter43021 said:

Easy :

No need to heal allies, if you can kill all ennemies. before they even damage your team.  ![:005j:](<fileStore.core_Emoticons>/emoticons/005j.png “:005j:”)

Ahahahahahahah…

 

But honestly that better not be the case otherwise it defeats the whole point of being an engineer.