btw, here is your suggestion for sector conquest:
just make it so that you need to be rank 13+ with each faction in order to obtain benefits from sector conquest via your corp.
this way, all tiers/ranks can participate, and not feel left out by being matched against T5s.
it might also reduce the number of tier-rushers, if you need R13+ with each faction.
at the same time, you have an end-game bonus to work towards, which should ease your progression further via credit/GS rewards.
This is why I’ve suggested having both - a fixed tier mode, and a mixed tier mode. That way, players can vote with their feet and prove which is most popular. Of course, SQ will usually be more popular than vanilla PvP, unless they utterly botch it up…
woops, read that wrong. i think they did a vote, didn’t they? in any case, if you remove mixed-tier, there is no longer a reason to increase in rank, since you can just play at the one you’re in forever.
the game should in fact face you off vs higher ranks (but not 2 tiers above you), if you are more skilled/in a large party. it provides incentive to rank up, because nothing else will, short of a club or whip, if you catch the drift.
anyways, breakfast.
i’ll be leaving my corp as soon as the change rolls over, since i’ll be of no use to them any more at T3.
maybe it’s better that way. i always was more of a solo player - beater.