Developer Blog entry from August, 14th

I feel like getting a new ‘Grim Reaper’, stay away if you want to live.

Bringing back player polls, and actually listening to the feedback, would also be appreciated.

My Russian traduction is not super accurate but :

 

_Singularity cannon nerf

 

_Laser Ammunition reworked

 

_Jericho Torp Immune to AMS

 

_MK1 Mods up (Mk2 too?)

 

_Bonus when you kill an higher ranked ships?

 

_Some ships are modified/reworked? (I didn’t really understand)

_A kind of AMS immune missile? (Not sure)

jericho torpedo will be immune to missile shield

jericho torpedo will be immune to missile shield

FINALLY.

 we added some new contracts

By The Way … rank 13 and 14 Tech contracts just don’t work. I mean… they requires to earn 1500 effectivness in battle (rank 13) and win 2 times (rank 14). U did… but contracts aren’t complete.

 

 

just for more u know.

Post edited

My Russian traduction is not super accurate but :

 

1 _Singularity cannon nerf _ Yep _

 

2-3 _Laser _ Mechanics and ?extra? _ Ammunition 

 

4 _A kind of AMS immune missile? I look towards Jerichos LRF

 

_MK1 Mods up (Mk2 too?) - _ dont know where you got this part from _

_ 5 _3 man squads _

_ 6 _Something to do with sensors probably the change for locking on target _ "edit OR Camera* _ mentioned by Antibus _

7_Bonus when you kill an higher ranked ships? _ It says a new medal _

 

_Some ships are modified/reworked? This part is more of Ship bonuses are fixed/shuffled/changed for some ships to bring it in accordance with new weapons.

Here is what i was able to get out of it

 

Don’t get your hopes too high though, as known INN news are not always included in a next single patch. It is more of what is in development on closed test servers.

Here is what i was able to get out of it

Damn, can you teach me Russian?

_ dont know where you got this part from _

 

Something about a really light “UP” for starter system

Something about a really light “UP” for starter system

what paragraph number? so i can reread it

By The Way … rank 13 and 14 Tech contracts just don’t work. I mean… they requires to earn 1500 effectivness in battle (rank 13) and win 2 times (rank 14). U did… but contracts aren’t complete.

just for more u know.

As we have mentioned - we are working on them, and thank you for your feedback - we will look into the matter.

what paragraph number? so i can reread it

VI. but it’s maybe refering to the sensor, some words are missing xD

Well, I can forget about doing PVE then. I don’t want a random player in my que for PVE…

Hey, I can predict the Feedback after the Patch :

 

Ceptor/Fighter players ----> NERF JERICHO LRF

 

Jericho LRF players —> LULZ NERF AMRMADILLO IMPLANT OP !

VI. but it’s maybe refering to the sensor, some words are missing xD

Now, i think it is either Locking OR Camera (edited my post)

Hey, I can predict the Feedback after the Patch :

 

Ceptor/Fighter players ----> NERF JERICHO LRF

INVALID! The Jericho LRF needed this buff.

Jericho LRF players —> LULZ NERF AMRMADILLO IMPLANT OP !

If that was the case we’d already be complaining about it…

If that was the case we’d already be complaining about it…

 

Because nobody think about this :smiley:

Just wait :smiley:

 

 

 

(EMPIRE ARMADILLO GIGAS 2 FULL ARMOR RESIST FIGHTER INCOMING)

In some aspects they weren’t but in some aspects they were. Mostly it depends on the point of view.

Yet, this should be noted - we have updated the tutorial system not so long ago (and we will continue improving it), we added some new contracts that are not only interesting but also help to learn of the game’s aspects, we have continued our work on the camera, we have added a custom battle mode, and improved customisation via adding paints, we have reduced the repair prices and introduced the T5… as you can see quite a few things were done, yes, some of them need to be balanced or still in work, but we are moving forward and in this process your feedback is very important. But once again - some of the things cannot be done momentarily.

Point of view of what? Or who, for that matter? Because, in case you missed it, the last patches haven’t received high marks from this community. The Weapon Modifiers / Missile dumbing down were prime examples of bad options.

 

  • The tutorial revamp was a good thing, yes, but it teaches nothing. All that writing will give rookies a headache, not to mention it’s just a 1-time deal.

  • New contracts also don’t seem to work OR, like some of the tutorials, require specific faction ships. This should be fixed or thoroughly explained so there are no mistakes when taking these damned things.

  • The camera work is fidgety, at best. Just give people a wide range of use and let them pick their preferred spot of use.

  • The Custom Battle mode is shiny, but removing the choice from Realistic and placing it on the general queue is generally a bad thing because some pilots just don’t learn to take more than one ship on their hangars. The game also doesn’t teach you to not die on this mode.

  • I wouldn’t call this… “customization” exactly that… The fact we need to spend all that money on a single ship… It’s demotivating and, just out of curiosity, how low is the “feedback” on that? I’ll bet it’s so shamefully low that your answer will be “It’s sufficient.” I really hope it is, so you can change it to something that will actually give you proper feedback, not half a dozen rich people.

  • T5 is the biggest loss on this game, atm. And the worst fact is that you’re mixing them with T4. Both Tiers are so utterly different, it’s like you’re mixing T2 with T3, which happens all the time. Today, I saw a match with R1 and R9 mixed in the thick of it. A Realistic match. You can take a wild guess as to how well that went for the T1 pilots.

 

Quite a few things were, indeed, done. My worries on this is that almost none were actually useful (save the new weapons). You have succeeded in increasing the playerbase, increased the grind required to get to end-game (T3) and managed to enrage every pilot that bought any DLC packs and/or Premium ships, now that they’re worthless.

 

 

jericho torpedo will be immune to missile shield

REALLY hope it stays that way. If I see a missile that’s actually immune to AMS… Godamn…

 

 

Damn, can you teach me Russian?

Google Translate.

Today, I saw a match with R1 and R9 mixed in the thick of it. A Realistic match. You can take a wild guess as to how well that went for the T1 pilots.

As it was explained numerous times R1 cannot be matched with R9. Most probably the player who was matched had a T2 ship in his battleslot, and not just T2 ship, but the ship he actually piloted for some time. You have posted some screens as we have requested before and none of them had pure T1 matched against R9 - there were always people with T2 in one of their battleslots.