This explains your somewhat misguided posts and opinions.
You wish for a game where everyone starts equal, where there is no sense of progress, no evolution over time, no new equipment or loot to look forward to - just a lobby based shooter, basically.
This is not that kind of game.
erm… i agree with points made by beta. his delivery …
but still valid. And I share those views
only difference is, he wants to run with it.
me - I know it’s a lost cause lol.
competitive pvp - level playing field - all that
Progression is a lazy game design formula to extend game shelf life.
That formula unfortunately works
For sh*t products for a limited time
Star Conflict is an awesome game with AAA gameplay
It does not need progression caps to artificially extend longevity
Dev says: But we need it for income
Kine says: churn out value content and sell those
Problem is Gaijin doesn’t believe in it’s own product
I dunno what the deal is with StarGem and Gaijin.
There are publishers who initiate their projects along the lines of
“Ok … lets clone game X,Y,Z — Take what makes them money and combine. Hope it sells”
But somehow - StarGem hit way beyond target and actually produced a kik fakin as product
And Gaijin doesnt know how to respond
“Stick to the plan boys! Complete the cloning process. Bills have been paid … except your salaries …”
So here we are …
Beta ranting, Me reading … GLHF
[edit] disclaimer - like I said - dont really know the r’ship between the 2. fault could lie with StarGem for all we know. Or the bosses for both is the same guy / stakeholder w/e. Point being - someone is dicking it up.