Destroyer Wormhole Projector Jump BUGs

Hi Devs,

   I’d like to report strange “bump” sound on Wormhole Projector jump on Archon r8 Destroyer. It sounds like it bumped in something right after jump.

   Also after jumping in secured area with any destroyer, the game gives the message: “Attack infective due station protection” or something like that. I wonder game consider Wormhole Projector projectile as weapon and I think it can be solved with a simple code analysis.

Best regards,

RamboX [BORG]



Sounds like a reason for bug report. It should be posted here [](< base_url >/index.php?/forum/213-bug-report-section/)

And using this pattern [How to create bug reports](< base_url >/index.php?/topic/25328-how-to-create-bug-reports/) ![:)](<fileStore.core_Emoticons>/emoticons/001j.png “:)”)

Yes: Wormhole deals dmg to the caster after jumping if its not triggered before it reaches max range. Ive seen this for a while buy im too lazy to make a bug report xD. Do the next thing: deactivate station protection, go to OS, fire wormhole and let it reach the max range, then take a screenshot right after jumping (this will make vissible the dmg notification from wormhole), then upload logs of that session and the SS. As cinnamon says, make a description in the indicated section following the rules of “how to create bug reports”. Its not complicated, just need some time to describe whats going on.

Up on this :

The wormhole still deal damage to the destroyer depending on how your ship “land”. Any info on this ?




And what about the fact that wormhole and tempest goes on cooldown even when you don’t use them (when an ECM stuns you to be extact) ? Because it’s really boring, to the point where it’s better to equip something else.