Destroyer High Noon

I haven’t yet been answered. So Destroyer < Frigates until you say what I need to know.

Lol. You can think that all you want. As long as you keep thinking that, they will keep being stronkr thn u.

So Destroyer < Frigates

In what context?

In what context?

 

 

DPS? Vs. the destroyer every destroyer lack damage compared to a guard or especially LRF.

So I’m asking why those. I haven’t played against a defiler(not in term of surving more than 3 mins), so I don’t know how they receive damage. But if they appear to be like a mix of destroyer and cruiser, then again I don’t see how they will compare in DPS to any frigate or especially LRF. And in tanking they really suck.

The answer is Destroyers dps out put at least doubles what you can get on LRF/Guards 

I don’t know what this 8k dps nonsense is, but my setup is getting about 14k with meson (with terrible accuracy) and 11k average with coils (it can snipe an inty in 3 shots at max range)

8k paper dps. Just what it says in the little mouse-over window.

Also, I’ve found that the Coilgun is superior to Meson just for the fact that it doesn’t have that insane spread. It also is ever so slightly easier to use at long ranges. It has less spread and longer range, for more damage per projectile. It gets 1k less DPS but it is worth the trade off if you don’t miss.

It actually seemed to have less max range, but obviously a much higher effective range :stuck_out_tongue:

It feels like a better option than the meson once you get the crits stacked up to nearly 60% chance and 80% crit damage

 

I’m still not sure if outfitting for those is a good thing, though? +18% damage from pulse dischargers requiring a passive armor module to be capstable seems iffy.

The thing is, u cant miss a defiler>go for the meson for short work or coil for a bit longer work. I’m still lacking the knowledge on how to increase damage output without backfiring on my tankyness. Either way, can we get back to the original thread? Soo, who’s interested, at least 10 players would be nice.

The answer is Destroyers dps out put at least doubles what you can get on LRF/Guards

Your answer isn’t one. Have you really read the question?

Your answer isn’t one. Have you really read the question?

 

Can u rewrite your question in more detail? Maybe we aint on the same page.

How is the defiler damaged?

The destroyer is damaged by: Killing his emitters and cores.

Cruiser is damaged by damaging himself or destroying the turrets/engines.

How is the defiler damaged?

The destroyer is damaged by: Killing his emitters and cores.

Cruiser is damaged by damaging himself or destroying the turrets/engines.

Damage is the same always, defiler=cruiser=destroyer, u can destroy parts of it to render it useless (but still not dead unless <BOOM>) or just plain shoot at any part do apply damage until it goes confetti.

Damage is the same always, defiler=cruiser=destroyer, u can destroy parts of it to render it useless (but still not dead unless <BOOM>) or just plain shoot at any part do apply damage until it goes confetti.

While this isn’t the correct answer, it contain at least something useful. Either I can’t write it down or it’s to difficult to understand:

Do destroyed parts(emitter) on defiler DEAL DAMGE TO THE HULL(aka himself) like it do with cruiser’s engines/turrets or destroyer’s emitter/cores?

The defiler is killed by damaging the hull. Destroying turrets, as far as I can tell, does not deal damage. Just makes you a bit safer.

The defiler is killed by damaging the hull. Destroying turrets, as far as I can tell, does not deal damage. Just makes you a bit safer.

Then yes destroyer have higher dps as frigates.

Amount of emmiters on defiler and destroyrs is limited, most of the time you clear all of them and do dirctly dmg to Hull/core and it always comes down to raw dps

Even your (xenon’s) opinion about splashing to damage emitters dealing more DPS is inaccurate. When the emitters are all destroyed, even if they did deal damage, your DPS would still be the same to the actual target.

Plus, given Destroyers’ super high damage output, you can easily take out emitters with 2-3 shots from something like a Coilgun. And at vey long range as well.

Even your (xenon’s) opinion about splashing to damage emitters dealing more DPS is inaccurate. When the emitters are all destroyed, even if they did deal damage, your DPS would still be the same to the actual target.

Plus, given Destroyers’ super high damage output, you can easily take out emitters with 2-3 shots from something like a Coilgun. And at vey long range as well.

Mathematical assumption is the base of my statement.

Out of that I could join with a Procyon if I can to the estimated time.

Let’s pop those little pimples eh emitter and the big ugly thing carrying them!

Destroyers are the best at pimpleemitter-popping.

Okay then, whoever is in, say it now or forever hold your peace. xD