This is exactly the type of topic post that is so polarising that one would be forgiven to think it was trolling.
Please tell me this is a bug! And the developers did not make this a reality!! I had high hopes for this game until this came… I have no idea how in the H*** this is possible or why the developers would impliment this… its unfair in so many ways it cannot be listed, here are some examples.
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Destroyers are slow-hard to turn and dont have firepower behind them.
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Their Hull inplace with the module destruction… its horrbily low and it averages out to an Empire LRF(if you have 100k and loose 60k)
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Why the hell doesnt your shield block damage? What is it? just a blue circle of prettiness?
Do you think its fair that a new player with limited knowledge of game mechanics can so hugely influence the the balance of power in a match?
Or that every other slower ship class has to keep an eye out for cloaked covops but for some reason because you got into a destroyer that this does not apply to you?
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Should they be made more manuveurable then? Wouldnt that be unbalanced?
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Does your shield and ability to regenerate it cease to exist in the archon? No. Sounds like focus fire when the enemy team saw a weakened destroyer. Thats proper teamplay at work. ie how games are really won.
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Every ship has a shield bubble that can be bypassed at almost point blank range. See my 1st comment about limited knowledge.
Even though slightly reasonable, that is not true in Star Conflict.
The regular shields of ships (not the destroyer missile slot barrier) absorb damage from anywhere.
It is only the Plasma Arc and the Gravitational Lens that ignores shields and damages the hull directly.
Every ship has a shield bubble that can be bypassed at almost point blank range. See my 1st comment about limited knowledge.
copy/paste but there are vids of it or go custom with friend an see for yourself.
See, this is the maddnesss I am talkign about. New players… think its horse poop
Many new players have no idea about balance, mechanics, teamwork and ship roles. Posts like this are evidence of this. They just wanna death star which is not even a proper metaphor as even it was taken out with teamwork and in the end a single shot.
I agree they need a limiter, a way to kill them. But NOT like that. That is almost enough damage for a INSTA kill
Almost but not quite, same cant be said of EVERY other ship class that is attacked like this. Horse poop located.
If you would like some real advice rather than what must look like criticism then focus on what your destroyer does have which tbh is a mixed bag of abilities from lots of other ship classes in the game, massive tank and the most DPS available. More to the point the covops that killed you had to go to extreme risk to bring that heavy damage to you and would probably be insta killed if there was one good tackler in the area. You on the other hand in a destroyer dont have such risks to bring higher amounts of DPS to the enemy team. Is that balanced?