I suggest that if you suffer a defeat in any game mode, that you don’t lose your loot, or to be more exact, such outcome shouldn’t count towards the looting pool and expend it.
You can compare it like this. I win the match, but then I press ESC to skip the looting and I get no loot. With defeat, I don’t have to do that, but it’s basically the same.
Defeat works like you actually looted the looting spots and it also affects the daily progressive limit on the loot. It’s actually harmful, because it punishes you for failure.
After getting rare loot (rare loot - monocrystal, neodium ore, beryllium ore, ship parts), your only chance is to win every match, so that your resource distribution isn’t disrupted.
What to do, if you lose? Stop playing on that day, or grind more, so if you win, you get the same amount of sought rare loot.
I also think that choice of loot spots doesn’t matter at all for rare resources, or the whole loot in general.
Specific loot order, or specific loot spots might be pointless then, because it’s most likely all predetermined, so that’s why we should get the Auto-Loot option.
Illusion of choice should be removed!
Please, comment and vote!