an interceptor can easily strafe and outrun the launcher. if you get right up on top of it. you can just unload into it. if your team is on the spawns, go for the objective. if your team is on the objective, go for the spawns. easy.
Interceptor can do very well against the dreadnaught. easily capture beacons in phase 1, can solo cap all 3. Rush beacon C, as it’s the hardest to cap, then you can easily get B and A after. use the natural terrain of the becaons to provide cover. you can hide under the beacons and cover 3/4 of your ship and still have room to fire at defenders. interceptor piloting is just as much about being smart and tricky as it is about blitzing the enemy.
For phase 2, take out flak cannons first, then you can sit under one of the barrels of the main weapons and not take any damage and just unload your tiny guns into it.
Phase 3 you can either hide in the blind spot of the launchers, strafe them, or do spawn control as an interceptor easily.
For the dreadnaught scenario i always run interceptor. a decent fighter and interceptor can duo this scenario. the other two players just really increase your margin of error.
Phase one and Phase two of the other scenario are a no-brainer for interceptor.
Phase 1: kill everything. stay away from the elites.
Phase 2: take out flak cannons and spawns. provide support for other allies as needed. hit the beacons when you can. but it’s really not needed. if your team needs you to hit the beacon something has gone terribly wrong.
Phase 3: Int was really not made for this boss fight. you can easily duck behind cover, but the close range weapons are the best for int. and the fact that all spawns are elites, you’re in for a rough time. dependin on your modules, you can either focus on debuffing, or blitzing. hit and run. you will do very little damage. if you’re the only one alive, you have little hope of solo the boss. interceptor in this fight is a support piece. if you can get the bosses attention and pull it towards cover, so your allies can duck in and out as needed. if you equip your interceptor with a sniper weapon, you can easily duck in and out of cover and smack the boss, but you will do poor DPS. as interceptors are not made for DPS. They are really fast support ships that provide debuffs. you can stunlock the boss for several seconds depending on your ‘race’ As Jerrico, i can use a military statis, ion, and then cacoon and stun the boss for close to 10 seconds.
But really, you’re better off picking a different ship type for this part of it. It’s good practice to keep a fighter, frigate, and interceptor at all times. they’re all good for different situations. I personally rarely use my fighter, and can usually get away with either just my interceptor and frigate.