I like what you did with the interface. I found a way to make it even more appealing to all players.
So far we got only 2 choices for rank 4 and rank 8 and no choices for rank 2, while passive bonuses are already integrated and will not be touched.
Screenshot example of the current system:
Enhanced version would consist of only 2 improvements , which would require a slightly expanded interface and some other slight adjustments.
-
addition of Rank 2 customizable synergy bonuses
-
6 selection slots instead of 3 to choose from (only 1 choice for each level/rank synergy upgrade)
Level 2 bonuses:
- 6 square slot choices
Level 4 bonuses:
-6 square slot choices
Level 8 bonuses:
- 6 square slot choices
How would it look like?
Rank 2 bonuses would be placed in the middle and on top Rank 4 bonuses and Rank 8 bonuses.
Such squares would resemble a pyramid system or scheme.
Rough illustration of squares or cubes below.
Enhanced version of customizable synergy rank bonuses for the interface:
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Secret Project ships only: Tier V - rank 15
Empire : (slot choices - 6 for selected specific level/rank)
1.) Cyning - Recon
Passive Recon bonuses:
beacon capture speed increased by 35%
main weapon damage increased by 7%
sensor range increased by 50%
maximum hull strength increased by 7,5% & maximum shield strength increased by 7,5%
Level 2: critical chance increased by 15%
Level 2: not yet available
Level 2: not yet available
Level 2: not yet available
Level 2: not yet available
Level 2: not yet available
Level 4: rotation speed increased by 25%
Level 4: strafe speed increased by 30%
Level 4: maximum speed increased by 10%
Level 4: not yet available
Level 4: not yet available
Level 4: not yet available
Level 8: time to weapon heating increased by 20%
Level 8: kinetic weapon spread reduced by 33,3% & kinetic weapon projectile speed increased by 25%
Level 8: EM weapon spread reduced by 33,3% & EM weapon projectile speed increased by 25%
Level 8: not yet available
Level 8: not yet available
Level 8: not yet available
2.) Mjolnir - Gunship
Passive Gunship bonuses:
main weapon damage increased by 7%
maximum hull strength increased by 7,5% & maximum shield strength increased by 7,5%
Level 2: main weapon damage increased by 8%
Level 2: not yet available
Level 2: not yet available
Level 2: not yet available
Level 2: not yet available
Level 2: not yet available
Level 4: rotation speed increased by 25%
Level 4: strafe speed increased by 30%
Level 4: maximum speed increased by 10%
Level 4: not yet available
Level 4: not yet available
Level 4: not yet available
Level 8: time to weapon heating increased by 20%
Level 8: kinetic weapon spread reduced by 33,3% & kinetic weapon projectile speed increased by 25%
Level 8: EM weapon spread reduced by 33,3% & EM weapon projectile speed increased by 25%
Level 8: not yet available
Level 8: not yet available
Level 8: not yet available
3.) Kraken - Long Range Frigate (LRF)
Passive Long Range Frigate bonuses:
main weapon damage increased by 7%
maximum hull strength increased by 7,5% & maximum shield strength increased by 7,5%
Level 2: critical chance increased by 5%
Level 2: not yet available
Level 2: not yet available
Level 2: not yet available
Level 2: not yet available
Level 2: not yet available
Level 4: hull resistance to thermal damage increased by 30 points
Level 4: hull resistance to EM damage increased by 33 points
Level 4: hull resistance to kinetic damage increased by 27 points
Level 4: not yet available
Level 4: not yet available
Level 4: not yet available
Level 8: main weapon damage increased by 10%
Level 8: critical chance increased by 10%
Level 8: critical damage increased by 20%
Level 8: not yet available
Level 8: not yet available
Level 8: not yet available
Federation : (slot choices - 6 for selected specific level/rank)
4.) Peregrine - Covert Ops
Passive Covert Ops bonuses:
beacon capture speed increased by 20%
maximum hull strength increased by 7,5% & maximum shield strength increased by 7,5%
Level 2: critical chance increased by 30%
Level 2: not yet available
Level 2: not yet available
Level 2: not yet available
Level 2: not yet available
Level 2: not yet available
Level 4: rotation speed increased by 25%
Level 4: strafe speed increased by 30%
Level 4: maximum speed increased by 10%
Level 4: not yet available
Level 4: not yet available
Level 4: not yet available
Level 8: effects of Covert Ops modules increased by 20%
Level 8: reloading rate of Covert Ops modules reduced by 20%
Level 8: energy consumption of Covert Ops modules reduced by 20%
Level 8: not yet available
Level 8: not yet available
Level 8: not yet available
5.) Jaguar - Tackler
Passive Tackler bonuses:
maximum hull strength increased by 7,5% & maximum shield strength increased by 7,5%
Level 2: afterburner energy draw reduced by 20%
Level 2: not yet available
Level 2: not yet available
Level 2: not yet available
Level 2: not yet available
Level 2: not yet available
Level 4: main weapon damage increased by 10%
Level 4: critical chance increased by 10%
Level 4: critical damage increased by 20%
Level 4: not yet available
Level 4: not yet available
Level 4: not yet available
Level 8: effects of Tackler modules increased by 25%
Level 8: effective range of Tackler modules increased by 50%
Level 8: energy consumption of Covert Ops modules reduced by 20%
Level 8: not yet available
Level 8: not yet available
Level 8: not yet available
6.) Octopus - Engineer
Passive Engineer bonuses:
maximum hull strength increased by 7,5% & maximum shield strength increased by 7,5%
Level 2: maximum speed increased by 10%
Level 2: not yet available
Level 2: not yet available
Level 2: not yet available
Level 2: not yet available
Level 2: not yet available
Level 4: main weapon damage increased by 10%
Level 4: critical chance increased by 10%
Level 4: critical damage increased by 20%
Level 4: not yet available
Level 4: not yet available
Level 4: not yet available
Level 8: Engineer modules effect strength increased by 20%
Level 8: reloading rate of Engineer modules reduced by 20%
Level 8: energy consumption of Engineer modules reduced by 20%
Level 8: not yet available
Level 8: not yet available
Level 8: not yet available
Jericho : (slot choices - 6 for selected specific level/rank)
7.) Caltrop - ECM
Passive ECM bonuses:
beacon capture speed increased by 20%
maximum hull strength increased by 7,5% & maximum shield strength increased by 7,5%
Level 2: time to weapon heating increased by 33,3%
Level 2: not yet available
Level 2: not yet available
Level 2: not yet available
Level 2: not yet available
Level 2: not yet available
Level 4: rotation speed increased by 25%
Level 4: strafe speed increased by 30%
Level 4: maximum speed increased by 10%
Level 4: not yet available
Level 4: not yet available
Level 4: not yet available
Level 8: time to weapon heating increased by 20%
Level 8: kinetic weapon spread reduced by 33,3% & kinetic weapon projectile speed increased by 25%
Level 8: EM weapon spread reduced by 33,3% & EM weapon projectile speed increased by 25%
Level 8: not yet available
Level 8: not yet available
Level 8: not yet available
8.) Saw One - Command
Passive Command bonuses:
maximum hull strength increased by 7,5% & maximum shield strength increased by 7,5%
Level 2: energy regeneration speed increased by 25%
Level 2: not yet available
Level 2: not yet available
Level 2: not yet available
Level 2: not yet available
Level 2: not yet available
Level 4: main weapon damage increased by 10%
Level 4: critical chance increased by 10%
Level 4: critical damage increased by 20%
Level 4: not yet available
Level 4: not yet available
Level 4: not yet available
Level 8: effects of Command modules increased by 20%
Level 8: effective range of Command modules increased by 50%
Level 8: energy consumption of Command modules reduced by 20%
Level 8: not yet available
Level 8: not yet available
Level 8: not yet available
9.) Ronin - Guard
Passive Guard bonuses:
maximum hull strength increased by 7,5% & maximum shield strength increased by 7,5%
Level 2: maximum capacitor volume increased by 20%
Level 2: not yet available
Level 2: not yet available
Level 2: not yet available
Level 2: not yet available
Level 2: not yet available
Level 4: main weapon damage increased by 10%
Level 4: kinetic weapon spread reduced by 33,3% & kinetic weapon projectile speed increased by 25%
Level 4: EM weapon spread reduced by 33,3% & EM weapon projectile speed increased by 25%
Level 4: not yet available
Level 4: not yet available
Level 4: not yet available
Level 8: shield resistance to all damage increased by 10 points
Level 8: hull resistance to all damage increased by 10 points
Level 8: maximum hull strength increased by 7,5% & maximum shield strength increased by 7,5%
Level 8: not yet available
Level 8: not yet available
Level 8: not yet available
I will write all bonuses which should be included tomorrow!
Do not forget to vote and comment!
Sincerely,
Koromac