As far as i know, some of you are using OBS “Open broadcaster software” in order to record and stream the game.
I am presenting to you today a cutom UI theme for OBS.
Here is a preview :
![post-242914-0-24826300-1402797724.jpg](//img-forum-starconflict-com.s3.dualstack.eu-west-1.amazonaws.com/original/2X/4/44125070e29ac26a475a6e564d693db2c562be7b.jpeg)
And here, the PNG files:
4modules :
![post-242914-0-90679500-1402537063.png](//img-forum-starconflict-com.s3.dualstack.eu-west-1.amazonaws.com/original/2X/0/07fd3b88b679a10c2d6f9d189b1177604a741b62.png)
3modules :
![post-242914-0-72699400-1402537052.png](//img-forum-starconflict-com.s3.dualstack.eu-west-1.amazonaws.com/original/2X/3/3c17b3fe1d3ec46462d0aa1a3cb55894eda10f8d.png)
4modules + mask :
![post-242914-0-42977600-1402804459.png](//img-forum-starconflict-com.s3.dualstack.eu-west-1.amazonaws.com/original/2X/c/c317b6de783d8ba9dd37b30cb44acfb85e1a78f0.png)
3modules + mask:
![post-242914-0-97415200-1402804465.png](//img-forum-starconflict-com.s3.dualstack.eu-west-1.amazonaws.com/original/2X/6/6d009251f67c355fc200f2247a152bc8866575d4.png)
If you like it,i can make another one for ships with 3 actives modules.
And Here’s All the PNG files + the Photoshop file in order to make your own Custom UI (CS5 or higher):
[Custom UI 01 - Starconflict.zip](< base_url >/applications/core/interface/file/attachment.php?id=7984)
mirror : https://mega.co.nz/#!yF8HEbwJ!7aPeH3MjSiLZJkZp-iImmVxALL939OVwINkIl1Qorj8
Update : add of a PNG file for ships with 3modules.
Update 2 : add of 6 PNG files (several size for the chat) + photoshop file.
As far as i know, some of you are using OBS “Open broadcaster software” in order to record and stream the game.
I am presenting to you today a cutom UI theme for OBS.
Here is what it’s looks like in game :
![attachicon.gif](< base_url >/public/style_images/master/attachicon.gif)[custom_UI_01.jpg](< base_url >/index.php?app=core&module=attach§ion=attach&attach_rel_module=post&attach_id=7831)
And here is the PNG:
![attachicon.gif](< base_url >/public/style_images/master/attachicon.gif)[V01.png](< base_url >/index.php?app=core&module=attach§ion=attach&attach_rel_module=post&attach_id=7832)
If you like it,i can make another one for ships with 3 actives modules.
Not bad. I will recommend you to make also a mask for the chat. That is what I do when I render my videos.
heard about msi afterburner?
also the quality is good but is like 1 minute 1 gb of size or more?
Not bad. I will recommend you to make also a mask for the chat. That is what I do when I render my videos.
i’ll certainly work on it when i’ll have free time.
Topic updated with another PNG btw.
heard about msi afterburner?
also the quality is good but is like 1 minute 1 gb of size or more?
That’s because MSI Afterburner records raw, uncompressed files. You need editing or converting software afterwards if you want something smaller.
That’s because MSI Afterburner records raw, uncompressed files. You need editing or converting software afterwards if you want something smaller.
MSI Afterburner records to any codec and quality you want it to. I suggest using it with hardware H.264 encoding if your hardware supports it (all newer Nvidia cards/Intel CPUs).
But we’re off-topic here… apologies to the OP.
But we’re off-topic here… apologies to the OP.
Don’t worry about it. Personally i use the H.264 for my videos.
Main post updated.
6 new .png files+ .psd in the zip file.
That chat overlay looks really nice, good work!
Solution of 1920x1080! Yes yes yes! thank you! keep up the good work!
![g1324180533478644315.jpg](http://weknowmemes.com/generator/uploads/generated/g1324180533478644315.jpg)
I wish that the Nvidia Gforce Experience used overlays,the obs does,but not the Nvidia,well,at least not yet…
[PetitPiHey](< base_url >/index.php?/user/242914-petitpihey/)
The png.file can be found anymore ![:frowning: :frowning:](/images/emoji/twitter/frowning.png?v=9)
If you can fix it it would be nice
@[CrystaLjack](< base_url >/index.php?/user/244432-crystaljack/): link updated + mirror
Thanks buddy i own you a sweet roll :fed012: