As we all know: one of the most broken things about Ellydium ships is their insane regeneration. So how about this
After suffering in more than the economical way under Ellydium coorporations influence spreading across the whole universe, Emperial engineers started research on the weaknesses of ships manufactured with crystal tech. They found out, that the concept of absorbing particles around them crystal ships in order to regenerate their hulls, can be reversed by changing the structure of those crystals, which causes a chemical reaction generating a lot of heat, whenever particles are absorbed. Because of the extreme adaptability of alien crystals the this change will be reversed after a short time. This phenomenon caused the engineers to change the original blueprint into a weapon, that can be installed on any human ship.
Name: Crystal destabilisator
Effect: Changes the crystal structures of an ellydium ships crystal hull, to cause hull degeneration when trying to regenerate.
Target: Locked target
Duration: 10-20s
Cooldown: 60s
Range: 1500 - 2000m
Additional description: Turns all regeneration, the ship would recieve by using
a) it’s special module
b) the effect of it’s special hull modifyers (e.g. viritual particle condensor/ matter absorber)
into thermal damage directly directed to the hosts hull instead.
This is not totally overpowered because:
a) any damage dealt by this module can be avoided by not using regeneration abilitys
b) the effect can be thrown off by crashing into a rock (like spy drones)
c) the effect has a short duration (shorter than crystal inflator)
d) the module has a long cooldown period
e) the module only works against alien ships