Cruise Engine

Instead cruise engine modification as fighter only engine mod, I propose cruise mode for all ships that is built-in, no module needed. Cruise engine will allow all ships to relocate quickly around battlefield/sectors, but turn speed suffer, cannot use weapons in cruise mode and it need 5 seconds charge before launch.

Visualisation of idea (9:35min) :

 

My T-Rex Mk II going 700, or an inquisitor cruising at around 600, ehh I would rather not personally, it would unbalance the game a bit.

 

“Hey guys, I am in my interceptor, going to cap that beacon, since I got 550m/s”

*Inquisitor cruises by*

“holy crap!”

My T-Rex Mk II going 700, or an inquisitor cruising at around 600, ehh I would rather not personally, it would unbalance the game a bit.

 

“Hey guys, I am in my interceptor, going to cap that beacon, since I got 550m/s”

*Inquisitor cruises by*

“holy crap!”

Ok, maybe I overthinked about that after playing Freelancer. Invasion only then?

Ok, maybe I overthinked about that after playing Freelancer. Invasion only then?

That sounds good actually, I support it fully if it’s for invasion.

can you imagen an inquisitor chasing you in your interceptor with its pulsar activated…thats what nightmares are made of  

can you imagen an inquisitor chasing you in your interceptor with its pulsar activated…thats what nightmares are made of  

Weapons and modules would not work in cruise mode. Just for travel, not for combat.

meh. no fun then, but still…thank god its not part of the game, unless theres an engi around with warp gate 

My T-Rex Mk II going 700, or an inquisitor cruising at around 600, ehh I would rather not personally, it would unbalance the game a bit.

 

“Hey guys, I am in my interceptor, going to cap that beacon, since I got 550m/s”

*Inquisitor cruises by*

“holy crap!”

I lol’d.

dear lord no

Okay, howabout speed caps? Drugs can max out cruise at 500m/s… Fighters at 600m/s… And interceptors at 700m/s. This would stop speed tacklers from outrunning most inties, and get their mobility back. As for frigs, anything that ups speed is accepted by me, as an engi/LRF pilot.

Yes, because the standard build for Interceptors has 700m/s speed, so capping Fighters speed with Cruise Engine at 600 would totally solve the problem  :fed015:

I would vote removig Cruise Engine. Fighters shouldnt been faster than inty. This is my opinion.

I would vote removig Cruise Engine. Fighters shouldnt been faster than inty. This is my opinion.

 

Cruise Engine turns tacklers into Cruise Chicken. This module should either be modified or removed.